Omg meow woof roar mod? quack

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Solar
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Omg meow woof roar mod? quack

Post by Solar » Sat May 17, 2008 8:32 pm

Edit: Fixed link---> http://www.mediafire.com/?exyez1cjkmt A mod i made last night. Im new so not all the spawns are exactly right plus eschaton isnt the best for moving things. Have fun no screen shots you'll have to see for your self but i can tell you, you will like it. Fell free to use it for W.e you want adding to another mod and what not.

Includes:

2 new trees at blue base
2 new teleports
Lots of logs
A low groud sniping tower
and floating room above red base
Teleports to and from the room.

Known bugs(bad spawn placement):

A hole in the room on the low sniping tower.
Bad teleport spawn to the room walk slowly through it or you'll fall off.


Edit:
Picutres:
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Last edited by Solar on Sun May 18, 2008 3:33 am, edited 3 times in total.
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Eclipse
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Post by Eclipse » Sat May 17, 2008 10:14 pm

Hahah nice.
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G[v]N
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Post by G[v]N » Sun May 18, 2008 2:28 am

You have to Demo Hack it, btw. I suggest you fix the link..

EDIT:
I tested it. It seems kinda unfair, tho. Two trees will not at all help blue, because Red has an uber sniping post >.> with lots, and LOTS, seriously LOTS of ammo. Maybe more changes, gameplay balancing, a better name (lol) and this could be gooood. Also, if this was done using Eschaton, very nice. :P You've got the drive all modders need.

Oo, welcome to MGM.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Solar
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Post by Solar » Sun May 18, 2008 3:34 am

lol thanks yeah sorry i gave up on the blue side after it took like 3 hours to do the red side i just deciced meh maybe next time or if i continue it.
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G[v]N
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Post by G[v]N » Sun May 18, 2008 4:03 am

I encourage you to continue :D It would turn out to be a really great mod. Remembah, mods don't necessarily need to be made overnight :P
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Dirk Gently
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Post by Dirk Gently » Sun May 18, 2008 4:27 am

G[v]N wrote:I encourage you to continue :D It would turn out to be a really great mod. Remembah, mods are not to be made overnight :P
Fixed.

G[v]N
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Post by G[v]N » Sun May 18, 2008 5:53 am

Remembah, great mods aren't (usually) made overnight :P
Final.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Fonzeh
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Post by Fonzeh » Sun May 18, 2008 9:54 am

Bravo!!! A Brilliant first mod! Congratulations and welcome to MacGamingMods!
G[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS
Mota-Lev was here 30/4/2010@2:18pm
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Solar
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Post by Solar » Sun May 18, 2008 11:24 am

Hmm i guess ill continue with this i should have some stuff for the blue base my tonight idk. Atleast a tower or two. Then i work on getting the spawns better and making all the things nicer then idk. Import so stuff :/ well try anyways.
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G[v]N
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Post by G[v]N » Sun May 18, 2008 8:37 pm

Well the teleport spawn should be easy enough. Do you have Sparkedit? That combined with Eschaton (for precision, duhduhduh) would make it much easier.

Fonzeh! Weh needs ae spareh moddin' peck fer tis gae! (guy XD)
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Solar
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Post by Solar » Sun May 18, 2008 8:48 pm

Yea i used sparkedit PPC for getting it in the right place+ eschaton to get it close.


EDIT: Btw V2 is close to being finshed a import or two and blue base has its own room now and cool new weapons well notrly i made them lol. Lazer and something else
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G[v]N
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Post by G[v]N » Sun May 18, 2008 9:13 pm

Lawl. Make sure it's balanced! ;D If you want, pm me and I can give you some ideas with my uber idea churner @.@
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Solar
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Post by Solar » Sun May 18, 2008 10:33 pm

Im about to beta test it with some one if any one wants to join let me know it'll start in 30-40 mins
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