Hmm... I'd have to save such a mod for the future when I know more than I do now. But I will give it a shot in due time.sword wrote:Errr, the pelican would be nearly impossible as you would need to add all the bitmaps, metas, and addresses and add it/swap it with a currently built in vehicle.
In other words, the pelican is not built into bloodgulch.map so you would have to figure a way in which you could swap an already included vehicle with the pelican. In doing this you would need to add/swap more than one would think.
lol, all the offets O_o
Halo Demo Mods
Moderator: Halo Moderators
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hamstersaur
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Hamstersaur,Jonathan wrote:Related to vehicles: I just replaced the Banshees with Ghosts!!! If you have a hex editor handy:
Set 4 bytes at 00859330 to 04 cb 20 4c
Set 4 bytes at 00858210 to ec 6e 1d 4c
This swaps the definitions of Banshees and Ghosts.
Jonathan posted how to create a Ghost mod earlier in this thread. The above is from his post.
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SleepingInsomniac
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- Location: i lost mine.. can i have yours?
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dpddpd
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(Z3) Flººd
ghoast mod
when I followed the instructions for the ghoast mod and tryed the map the game quit. can you help
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SleepingInsomniac
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- Location: i lost mine.. can i have yours?
hey can you send me the map file with the ghosts?
sleepinginsomniac19@gmail.com
sleepinginsomniac19@gmail.com
- Pseudosleep on halo
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dpddpd
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SleepingInsomniac
- SEAL
- Posts: 498
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- Location: i lost mine.. can i have yours?
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(Z3) Flººd
needler mod
Rod is at 00C41B10, to change it to needler replace 9E 05 12 E7 with EF 06 63 E8 or 7E 06 F2 E7. 
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«Beast»
Needler Mod
The needler is there and works great but how can I make it have infinite ammo? I don't know what Monoman changed in his infinite ammo mod...
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{SF} Flood
- Operative
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