importing c field generator

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Moxus
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Post by Moxus » Mon Mar 31, 2008 2:19 am

All I can tell you if Halo Demo crashes when the Shield is spawned in the map is that something didn't go properly in the importation.

-=Moxus=-
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Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Pool
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Post by Pool » Mon Mar 31, 2008 3:49 am

well that wasn't news moxus!

btw even if i don't spawn it in the map it crashes :'(

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Post by Excend » Mon Mar 31, 2008 12:23 pm

you got vertices and indeces messed up then... thats what happens when you get those wrong
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

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Post by Ayumi » Mon Mar 31, 2008 12:42 pm

Pool wrote:... btw neko chan your tuts suck
The only tutorials I remember writing from scratch are for applying and making PPFs. I may have one or two others in there.
And just because you're unable to follow directions doesn't mean a tutorial sucks >.>;;

*wanders off out of boredom*
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Code: Select all

sudo rm -rf /

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Moxus
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Post by Moxus » Tue Apr 01, 2008 2:25 am

neko-chan wrote:
Pool wrote:... btw neko chan your tuts suck
The only tutorials I remember writing from scratch are for applying and making PPFs. I may have one or two others in there.
And just because you're unable to follow directions doesn't mean a tutorial sucks >.>;;

*wanders off out of boredom*
I've seen tutorials that themselves suck.

-=Moxus=-
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Post by Pool » Thu Apr 03, 2008 4:03 am

{XD} ghosts wrote:you got vertices and indeces messed up then... thats what happens when you get those wrong
no i'm 99% sure i do them right everytime

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Post by captain » Thu Apr 03, 2008 5:16 am

then where does that 1% go to? :? :P
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G[v]N
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Post by G[v]N » Thu Apr 03, 2008 5:35 am

He doesn't even do the HMT model correcting part.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Post by Excend » Thu Apr 03, 2008 1:19 pm

Pool wrote:
{XD} ghosts wrote:you got vertices and indeces messed up then... thats what happens when you get those wrong
no i'm 99% sure i do them right everytime
moxus said its the same as the pelican, and wait... does it crash when you try to spawn it where scenery used to be? or is it just not there, because im having a prob with importing a pelican, it just doesnt show up >.>
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

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Post by Moxus » Fri Apr 04, 2008 2:29 am

{XD} ghosts wrote:
Pool wrote:
{XD} ghosts wrote:you got vertices and indeces messed up then... thats what happens when you get those wrong
no i'm 99% sure i do them right everytime
moxus said its the same as the pelican, and wait... does it crash when you try to spawn it where scenery used to be? or is it just not there, because im having a prob with importing a pelican, it just doesnt show up >.>
So you're spawning it correctly, the map doesn't crash, but it doesn't show up? You model is screwed. I've seen this happen before.

-=Moxus=-
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Pool
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Post by Pool » Fri Apr 04, 2008 2:50 am

Moxus wrote:
{XD} ghosts wrote:
Pool wrote: no i'm 99% sure i do them right everytime
moxus said its the same as the pelican, and wait... does it crash when you try to spawn it where scenery used to be? or is it just not there, because im having a prob with importing a pelican, it just doesnt show up >.>
So you're spawning it correctly, the map doesn't crash, but it doesn't show up? You model is screwed. I've seen this happen before.

-=Moxus=-
no what i mean is my problem is that when i try to import the thing halo crashes, even if i don't spawn it >.<

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Post by Excend » Fri Apr 04, 2008 2:29 pm

Moxus wrote:
{XD} ghosts wrote:
Pool wrote: no i'm 99% sure i do them right everytime
moxus said its the same as the pelican, and wait... does it crash when you try to spawn it where scenery used to be? or is it just not there, because im having a prob with importing a pelican, it just doesnt show up >.>
So you're spawning it correctly, the map doesn't crash, but it doesn't show up? You model is screwed. I've seen this happen before.

-=Moxus=-
and where can i get a working model?
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

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Post by Moxus » Sat Apr 05, 2008 3:53 am

Pool wrote:
Moxus wrote:
{XD} ghosts wrote: moxus said its the same as the pelican, and wait... does it crash when you try to spawn it where scenery used to be? or is it just not there, because im having a prob with importing a pelican, it just doesnt show up >.>
So you're spawning it correctly, the map doesn't crash, but it doesn't show up? You model is screwed. I've seen this happen before.

-=Moxus=-
no what i mean is my problem is that when i try to import the thing halo crashes, even if i don't spawn it >.<
Then all I can tell you is that you're doing SOMETHING incorrectly with the import. I can't do any more then that.
{XD} ghosts wrote:and where can i get a working model?
You're using the right model, it's just that the data didn't get properly injected in the model correction. You're doing the procedure correctly, it's just a glitch that happens sometimes.

-=Moxus=-
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Excend
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Post by Excend » Sat Apr 05, 2008 4:47 am

Moxus wrote:sometimes.
every time i tried... [(8 times) i think]
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

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Post by Dirk Gently » Sat Apr 05, 2008 4:53 am

Why should this be taking 2 pages!

recursively export the thing, recursively import, then add it to the scenario.

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