Elite Special Mod V.2 Beta

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

User avatar
Syperium
Ranger
Posts: 1632
Joined: Sun Apr 23, 2006 3:59 pm
Location: An old fart who still remembers his password...
Contact:

Elite Special Mod V.2 Beta

Post by Syperium » Sun Jun 17, 2007 8:04 am

Elite Special Mod V.2.

This is a newer version of the play-as-an-elite mod I made before.

This mod features a bitmapped Elite Special, who doesn't make any weird sounds when he walks, nor when he is killed. In this version, it also adds a wraith. It does not have a bitmap. I feel like I should do something else to this mod, but I don't know what. Any one have any sugggestions?

I'm not going to post a download link just yet. I want to have a nice looking beta before the real deal comes out.

>Shadow<
Halo Moderator
Halo Moderator
Posts: 2734
Joined: Sun Apr 02, 2006 9:15 pm

Post by >Shadow< » Sun Jun 17, 2007 8:06 am

What do you mean "Funny Sounds"?

I've never encountered any when I PMI and elite into bloodgulch...
Image

User avatar
Syperium
Ranger
Posts: 1632
Joined: Sun Apr 23, 2006 3:59 pm
Location: An old fart who still remembers his password...
Contact:

Post by Syperium » Sun Jun 17, 2007 8:08 am

Like an incorrect sound. A sound that wasn't really imported properly...

>Shadow<
Halo Moderator
Halo Moderator
Posts: 2734
Joined: Sun Apr 02, 2006 9:15 pm

Post by >Shadow< » Sun Jun 17, 2007 8:10 am

Never happened to me...
Image

User avatar
Syperium
Ranger
Posts: 1632
Joined: Sun Apr 23, 2006 3:59 pm
Location: An old fart who still remembers his password...
Contact:

Post by Syperium » Sun Jun 17, 2007 8:11 am

Oh... well... it may be because you're swapping the I.D's, correct? When ever I swap I.D's, my Halo just crashes. So, I use the dependency swapper.

Suggestions?

>Shadow<
Halo Moderator
Halo Moderator
Posts: 2734
Joined: Sun Apr 02, 2006 9:15 pm

Post by >Shadow< » Sun Jun 17, 2007 8:12 am

Yes, you use the dependency swapper.

Just swap everything about the cyborg in the bipd tag to the elite.
Image

User avatar
Syperium
Ranger
Posts: 1632
Joined: Sun Apr 23, 2006 3:59 pm
Location: An old fart who still remembers his password...
Contact:

Post by Syperium » Sun Jun 17, 2007 8:58 am

Yep. And make the foot of the elite to the cyborg. Done. Lol.

Moxus

Post by Moxus » Sun Jun 17, 2007 1:57 pm

OOOOH A WRAITH!!

I want to see this Wraith, and drive it too, but bitmaps would be nice. Then I would have piloted/driven/used every vehicle in the game but 1. The Spirit Dropship. If there are any others, please tell me :D.

Sounds Interesting.

Sincerely,
Moxus

User avatar
Syperium
Ranger
Posts: 1632
Joined: Sun Apr 23, 2006 3:59 pm
Location: An old fart who still remembers his password...
Contact:

Post by Syperium » Sun Jun 17, 2007 2:38 pm

Glad you're exited. Haha.

Does anyone have any suggestions now? I did make one today. I call it the wraith gun. You'll see what it is when this is fully released. :wink:

draconic74
Green Beret
Posts: 3470
Joined: Sat Jun 03, 2006 11:08 am
Contact:

Post by draconic74 » Sun Jun 17, 2007 3:40 pm

I get funny sounds when I use the homing rocket I incorperated into Pav's Stunt Shees. Its the equivalent to an Elite berserk death rattle when they get blown away, but human. I had never ever heard it before. O.O

Imagine how surprised I was!
Image

User avatar
Syperium
Ranger
Posts: 1632
Joined: Sun Apr 23, 2006 3:59 pm
Location: An old fart who still remembers his password...
Contact:

Post by Syperium » Sun Jun 17, 2007 3:53 pm

Haha. Probably pretty surprised.

Pav
Peon
Posts: 61
Joined: Wed Jul 26, 2006 8:34 pm
Contact:

Post by Pav » Mon Jun 18, 2007 12:50 pm

Maybe I had that in there as an eggy?

O_o
Back in Black (& White).
And every other color in the light spectrum perceptible to the human eye, typically those ranging from 400 nanometers to roughly 700 nanometers in wavelength.

Mota-Lev
Green Beret
Posts: 3554
Joined: Sat Mar 17, 2007 4:19 pm
Location: AusFag

Post by Mota-Lev » Tue Jun 19, 2007 4:56 am

Hey Sorry if this is any trouble but can you please do a tut on how to swap from a master chief to an elite in multiplayer bloodgulch and aswell can you do one on how to make AI's (if there not one already, but if there is what is it)

Thanks,
Mota-Lev

002
Ranger
Posts: 944
Joined: Wed Aug 16, 2006 5:48 pm
Location: ::1

Post by 002 » Tue Jun 19, 2007 6:14 am

OMG... That is easy. All you need is the sounds, meta, and animation and important things too...

User avatar
Syperium
Ranger
Posts: 1632
Joined: Sun Apr 23, 2006 3:59 pm
Location: An old fart who still remembers his password...
Contact:

Post by Syperium » Tue Jun 19, 2007 7:01 am

Pav wrote:Maybe I had that in there as an eggy?

O_o
...? Huh?

Locked

Who is online

Users browsing this forum: Ahrefs [Bot] and 18 guests