It basically turned into a springboard for my future projects. The map reading code and its concepts have evolved into my soon to be released Open Halo Parser, which has become the backbone for well over half the process in Pearl 2 and Architect (alpha).
I'm releasing this application simply because it's a neat thing to reminisce on, at least for me.
Features useful to you:
• Includes a fully functional meta inject/extract tool, which I once used to inject an SCNR into another map to have machines.
• Zteam unprotector -- Zteam protection causes Halo for the Mac to crash, so to combat this silliness, I created a tool which removes Zteam protection.
Pic:
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