I just found this little tool integrated into 9.30. It's pretty cool. It lets you host games via Direct IP connections. Here's how:
Step Uno: Open up "Net Connections"
Here, you can see how the menu lets you have up to 19 allied (Or enemy! ) aircraft in the skies, controlled by human players.
Check one of the boxes and you can invite another player's IP to your game. Then that player will show up wherever they are flying in the world. Cool!
When selecting IP's, by theory you should select people's REAL IP's, and not the one in X-Plane. (0.0.0.0? lolwut)
If anyone is free to test this I'm ready. I'll be flying today at VXPO, the X-Plane.org military base. (Scenery is at X-Plane.org, search for VXPO)
Mutiplayer without XSquackbox
Re: Mutiplayer without XSquackbox
nice but hey yo, what settings are you using for x-plane ( rendering )
cause it looks a lot better than mine and what gpu do you have
i always wondered what net connections was but i never got it working
cause it looks a lot better than mine and what gpu do you have
i always wondered what net connections was but i never got it working
Re: Mutiplayer without XSquackbox
I used the highest quality bitmaps level, fullscreen, and that one was with my souped up USAFR F-15 with wingtip contrails and shiz.
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Re: Mutiplayer without XSquackbox
this was in 8.64 or whatever teh latest of 8 was.
Re: Mutiplayer without XSquackbox
That was in 9.30, yo. I've updated since then.
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