mod request please make it

Request new mods.

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Yarok
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Post by Yarok » Sun Mar 09, 2008 9:34 am

Hexadecimal is very confusing

I just don't touch it (except for the time I put a tank in WM/WMV2)

but how do you import weapons from Mota's tag pack?
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Post by Excend » Sun Mar 09, 2008 9:54 am

dude there have been a million tuts on it... ill find you one and edit this post...
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

Yarok
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Post by Yarok » Sun Mar 09, 2008 10:06 am

I really don't need one

if there's a very short quick one, I might read it

but don't go through that trouble, I don't really need it
TaxiService wrote:I've got no soul
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Post by Excend » Sun Mar 09, 2008 10:09 am

well here ill shorten it...
TaxiService wrote:Perfect Model Injection for Dummies! (PMI)

Tools needed:
HHK
HMT

X will be the tag you are going to import.
2 is going to be the map you'r importing it in.

now, follow this tutorial and you'r gonna be able to import everything everywhere.


Second part: Importing tag
5) Open 2 in HHK.

6 a) In menu bar, hit Tools > Import Recursive.
Two windows will pop up.
The first will ask you what tag want to import (X)
The second will ask you what folder contains all tags (X Datas)

6 b) So, in first window, navigate until you see X. Highlight it and hit Open.

6 c) Then, in second window, select X Datas and hit Open

7) hit File > Save and close HHK. we dont need it no more.



Last part: Importing model
12) Open 2 in HMT.

13) In main window, scroll the tags until you see mod2 tags.
...search for X's mod2 tag and highlight it.

14 a) Then, hit Inject Meta.
A window will pop up asking you where exported X's mod2 tag is.

14 b) So, navigate into X Metas until you see X.mod2.meta;
select it and hit Open.

15 a) Now, you should already highlighting X's mod2 tag, right?
Hit Append Raw.
a window will pop up; there will be some buttons...
hit the Browse button near "Vertices:"

15 b) go into X Metas > and select the file that ends with .vertices
...Hit open.

16 a) Now, hit the Browse button near "Indices:"

16 b) go into X Metas > and select the file that ends with .indices
...Hit open.

17) now, hit Append button.
wait some seconds... the append window should disappear...

18) Last step: make HMT crash.
highlight some random mod2 tags; a message like "an error occured while loading mod2 data" should appear.

keep clicking tags until HMT crashes. it means that everything worked.



tadaa! you imported X from 1 to 2!

tut made by taxiservice in a sunday morning <_<



EDIT: if you have to inject a CE tag (from mota's CE tags pack for example) you just need to import it in a map.

...jesus, is it so difficult? IT IS EXPORTED YET. SO YOU NEED TO IMPORT IT.

...GRGRGGR WHAT NOOBS >_< ARRRRGHRR

EDIT: i did a video tutorial too.

i HOPE it will make everything easier o_o

here's the link. have a nice day! ;)
... i got rid of the exports for you
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

TaxiService
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Post by TaxiService » Sun Mar 09, 2008 10:15 am

aww, thanks!


free info: there is a "Disable Smilies in this post" check box that disables the smilies in only the chosen post. :laugh:
  • TaxiService! Shitposting since 2007!
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Yarok
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Post by Yarok » Sun Mar 09, 2008 10:20 am

ghosts wrote:well here ill shorten it...
TaxiService wrote:Perfect Model Injection for Dummies! (PMI)

Tools needed:
HHK
HMT

X will be the tag you are going to import.
2 is going to be the map you'r importing it in.

now, follow this tutorial and you'r gonna be able to import everything everywhere.


Second part: Importing tag
5) Open 2 in HHK.

6 a) In menu bar, hit Tools > Import Recursive.
Two windows will pop up.
The first will ask you what tag want to import (X)
The second will ask you what folder contains all tags (X Datas)

6 b) So, in first window, navigate until you see X. Highlight it and hit Open.

6 c) Then, in second window, select X Datas and hit Open

7) hit File > Save and close HHK. we dont need it no more.



Last part: Importing model
12) Open 2 in HMT.

13) In main window, scroll the tags until you see mod2 tags.
...search for X's mod2 tag and highlight it.

14 a) Then, hit Inject Meta.
A window will pop up asking you where exported X's mod2 tag is.

14 b) So, navigate into X Metas until you see X.mod2.meta;
select it and hit Open.

15 a) Now, you should already highlighting X's mod2 tag, right?
Hit Append Raw.
a window will pop up; there will be some buttons...
hit the Browse button near "Vertices:"

15 b) go into X Metas > and select the file that ends with .vertices
...Hit open.

16 a) Now, hit the Browse button near "Indices:"

16 b) go into X Metas > and select the file that ends with .indices
...Hit open.

17) now, hit Append button.
wait some seconds... the append window should disappear...

18) Last step: make HMT crash.
highlight some random mod2 tags; a message like "an error occured while loading mod2 data" should appear.

keep clicking tags until HMT crashes. it means that everything worked.



tadaa! you imported X from 1 to 2!

tut made by taxiservice in a sunday morning <_<



EDIT: if you have to inject a CE tag (from mota's CE tags pack for example) you just need to import it in a map.

...jesus, is it so difficult? IT IS EXPORTED YET. SO YOU NEED TO IMPORT IT.

...GRGRGGR WHAT NOOBS >_< ARRRRGHRR

EDIT: i did a video tutorial too.

i HOPE it will make everything easier o_o

here's the link. have a nice day! ;)
... i got rid of the exports for you
2 statements:

1. sorry if it was unclear, but I was talking about Hexadecimal

2. thanks anyways, I will keep this for later use :D
TaxiService wrote:I've got no soul
As I surreptitiously put my tallywhacker into the jet

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Post by TaxiService » Sun Mar 09, 2008 10:42 am

In that quote there should be wrote:X will be the tag you are going to import.
1 is going to be the map you'r exporting it out.
2 is going to be the map you'r importing it in.


*
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Excend
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Post by Excend » Sun Mar 09, 2008 10:59 am

i know, but i got rid of the things for exporting because he wanted it shortened and he was using mota's pack which is already exported
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

TaxiService
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Post by TaxiService » Sun Mar 09, 2008 11:13 am

^


O_O


omg you'r a genius. [/notsarcasm]
  • TaxiService! Shitposting since 2007!
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Excend
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Post by Excend » Sun Mar 09, 2008 11:27 am

lol, thx, i think
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

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