Request of Mods

Request new mods.

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slaaneshie
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Post by slaaneshie » Wed Jan 03, 2007 9:17 pm

Pool wrote: (\__/)
(='.'=)
(")_(")

ITS A BUNNY!!
__/ \
_ |=\\
/ |__| \
\/\/\/\/
(\__/)
(='.'=) =====:> (\/)
(")_(")_________(")~(")

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Give a man a fire and he will be warm for a day,
Set a man on fire and he will be warm for the rest of his life...

mustyoshi
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smoke mod

Post by mustyoshi » Sat Jan 13, 2007 4:19 pm

smoke mod

plasmie grenade sprays blue smoke in a large diamiter lasts around 20 seconds?

frag grenade makes a poision smoke that lasts for maybe 15 seconds?

ar shoots bullets that release smoke in a trail a lot more thicker than a sniper rifle trail that makes a meduim puff of smoke where the bullet hits

sniper,pistol, gun hog, shotgun,flame thrower all stay the same

rocket hog would shoot smoke out like a flame thrower but the smoke dosent dissipate as fast

fuel rod fires a smoke bomb that when it hits the ground sprays 2 plasmie nades and 2 frag nades out

rocket launcher shoots smoke rocket that makes huge cloud of smoke and it makes an explosion twice as large as regular

plasmie rifle shoots large puffs of smoke where it hits or when they reach the limit of the flying projectile.

(note: all the weapons still do damage except the plasmie nade) (second note: if you've play collosioem mod then thats how i want the the plasmie nade only thicker smoke and it dissipates slower) i'll understand if you cant get all the things to work but get as many as you can :D

hey if you can make frag's smoke bombs maybe you could use the same hex thing to make the projectiles smoke bombs i guess but thats what i think me a retard when it comes to modding

TheSlothist
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Post by TheSlothist » Sun Jan 14, 2007 11:15 am

this is easy [i think,yes i'm a modtard]
just get a shotgun,sniper and flamethrower in to b30 i can do the rest with the making it on the map
OMFG THE INTERNET IS SO SRS.

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Syperium
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Re: smoke mod

Post by Syperium » Thu Feb 01, 2007 1:42 pm

mustyoshi wrote:smoke mod

plasmie grenade sprays blue smoke in a large diamiter lasts around 20 seconds?

frag grenade makes a poision smoke that lasts for maybe 15 seconds?

ar shoots bullets that release smoke in a trail a lot more thicker than a sniper rifle trail that makes a meduim puff of smoke where the bullet hits

sniper,pistol, gun hog, shotgun,flame thrower all stay the same

rocket hog would shoot smoke out like a flame thrower but the smoke dosent dissipate as fast

fuel rod fires a smoke bomb that when it hits the ground sprays 2 plasmie nades and 2 frag nades out

rocket launcher shoots smoke rocket that makes huge cloud of smoke and it makes an explosion twice as large as regular

plasmie rifle shoots large puffs of smoke where it hits or when they reach the limit of the flying projectile.

(note: all the weapons still do damage except the plasmie nade) (second note: if you've play collosioem mod then thats how i want the the plasmie nade only thicker smoke and it dissipates slower) i'll understand if you cant get all the things to work but get as many as you can :D

hey if you can make frag's smoke bombs maybe you could use the same hex thing to make the projectiles smoke bombs i guess but thats what i think me a retard when it comes to modding
Most of these ideas are dreams. I don't think anyone here at MGM knows how to chain spawn.
fuel rod fires a smoke bomb that when it hits the ground sprays 2 plasmie nades and 2 frag nades out
I just don't think that's possible. Unless, there's some reflexive or bitmasks somewhere in the map that will recongize that and not consider it a syntax error.

Anyway, a lot of the other stuff I can do, just, realize that you have a huge imagination, mustyoshi.



-Syp.

draconic74
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Post by draconic74 » Thu Feb 01, 2007 4:56 pm

Heck, if i didnt know the limits... The weapons i would think of. Instead, i try to think inside them. Still.
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RichardV
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Post by RichardV » Wed Apr 04, 2007 10:36 am

I would LOVE a single player version of my favorate mod of all time, the powerful weapons mod!!! it would be SO SWEET!!! :twisted:

draconic74
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Post by draconic74 » Wed Apr 04, 2007 4:17 pm

As Syperium has "left", I think someone else might have to do it. Its not too hard.


Keep in mind... All the covanent will end up shooting those nades at you too.... :shock:
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TheSlothist
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Post by TheSlothist » Sat Apr 07, 2007 4:13 pm

BOOM!
OMFG THE INTERNET IS SO SRS.

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Syperium
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Post by Syperium » Tue Apr 10, 2007 11:15 am

RichardV wrote:I would LOVE a single player version of my favorate mod of all time, the powerful weapons mod!!! it would be SO SWEET!!! :twisted:
Haha. So, you're asking if I can make a Single Player (Being Silent Cartographer) into the powerful weapons mod? I can most certainly do that.
draconic74 wrote:As Syperium has "left".
Neh, I'm still here. Lol.

Devil162
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Post by Devil162 » Fri May 18, 2007 5:49 am

i would like swords on the silent ccartographer please i would be sooo good in that

you guys think you can put the flood in single player or multiplayer????

>Shadow<
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Post by >Shadow< » Fri May 18, 2007 6:39 am

Yes, you could. But they would be solid black since they have no bitmaps.
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draconic74
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Post by draconic74 » Fri May 18, 2007 7:09 am

The flood would be nice. I tried modding the Elites to be super hard to beat, and possibly jump and melee you more with a long jump range, but it didnt work. Flood would be awsome.
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Fuel
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Post by Fuel » Fri May 18, 2007 2:25 pm

draconic74 wrote:The flood would be nice. I tried modding the Elites to be super hard to beat, and possibly jump and melee you more with a long jump range, but it didnt work. Flood would be awsome.
and illegal

draconic74
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Post by draconic74 » Fri May 18, 2007 5:00 pm

So are Sentinals...
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Fuel
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Post by Fuel » Fri May 18, 2007 6:15 pm

quite you :x

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