bloodgulch campaign???

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doughboy5
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bloodgulch campaign???

Post by doughboy5 » Mon Feb 18, 2008 10:55 am

can a bloodgulch campaign be made??
with AI elites hunters and grunts
if its possible that would be tight

help me out

Yarok
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Post by Yarok » Mon Feb 18, 2008 10:56 am

probably not (the map is too small)

and size down your avi
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doughboy5
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Post by doughboy5 » Tue Feb 19, 2008 12:23 pm

is it even possible??

Kayar
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Post by Kayar » Tue Feb 19, 2008 1:45 pm

Perhaps. If an SP map can be converted to an MP map, then it should technically be possible in the reverse.
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TaxiService
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Post by TaxiService » Tue Feb 19, 2008 2:09 pm

*sigh*


what kind of "storyboard" do you imagine for bloodgulch?

"Cortana: hey, chief! im bored. let's go bother the covenant. maybe we will die!"



...seriously.


if you just want to fight some AI bitches in bloodgulch, hold banshee's secondary fire for three seconds. :|
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?Fe?thers?
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Post by ?Fe?thers? » Tue Feb 19, 2008 2:50 pm

this may be slightly off topic but how do you use CE SP maps, because i tried to import one and when it was loading it did the "The application halo quit unexpectidly"...
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Kayar
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Post by Kayar » Tue Feb 19, 2008 6:17 pm

Did you convert it to an SP map? You can't like... convert "THE MAW V29" or something to bloodgulch.map. If it's SP, it's gotta be converted to like D40.map or something.
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Post by ?Fe?thers? » Wed Feb 20, 2008 2:46 pm

yes i did that but when i tried to open the map it just closed on me....
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KoRnDoG
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Post by KoRnDoG » Wed Feb 20, 2008 2:49 pm

if its demo. it has to be b30.map and readable by demo in ways i do not fully understand.
watch my avatar. after it loads theres this AWSOME head shot triple-kill i did. just wait for it....
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Yarok
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Post by Yarok » Wed Feb 20, 2008 4:41 pm

plus it's way to small

fit all that AI into such a small map..... death is bound
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Post by ?Fe?thers? » Wed Feb 20, 2008 6:13 pm

no it was a danger canyon map for full (obviously)
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doughboy5
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Post by doughboy5 » Thu Feb 21, 2008 12:26 pm

pretty sure this mod is working pretty good
i have like 30-40 AI that are place in certain spots and the mods really coming along :twisted:

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