Everything about Halo and its mods.
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halonerd12
- Newbie
- Posts: 39
- Joined: Fri Oct 12, 2007 1:50 pm
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by halonerd12 » Tue Apr 22, 2008 4:56 pm
hey can anybody give me a process for replacing items in the scnr tag? i'm using Eschaton 6.1 and i want to import AIs into an MP map.
problem is when i import them and use the dependancy swapper to switch out elites for rocks, i try to test the new and halo simply crashes. i'ved tried it a couple of times and each time the same result
any ideas?
ty
--halonerd12--
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Mac Hacker
- Ranger
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- Joined: Tue Jul 10, 2007 9:07 pm
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by Mac Hacker » Tue Apr 22, 2008 6:22 pm
Make a Custom SCNR using hex son. its really simple
TsGh
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Noodle
- Delta Force
- Posts: 4763
- Joined: Wed Aug 29, 2007 7:11 pm
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by Noodle » Tue Apr 22, 2008 6:41 pm
Legion wrote:Make a Custom SCNR using hex son. its really simple
Not everyone is a pro modder, you know.
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Noodle
- Delta Force
- Posts: 4763
- Joined: Wed Aug 29, 2007 7:11 pm
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by Noodle » Wed Apr 23, 2008 9:35 am
alright then give us a tutorial on how to make a custom scnr. Obviously this guy is a noob (and so am i) so we have no idea how to make one.
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halonerd12
- Newbie
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- Joined: Fri Oct 12, 2007 1:50 pm
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Contact:
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by halonerd12 » Wed Apr 23, 2008 3:24 pm
So i can just create a new SCNR tag?
does anybody know how i can? perhaps a tutorial link?
help would appreciated

--halonerd12--
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seabeast
- Green Beret
- Posts: 3320
- Joined: Thu Dec 27, 2007 12:07 pm
- Location: Eating your cat! >_>
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by seabeast » Thu Apr 24, 2008 2:32 pm
Yes, now I am interested also. As well as wanting to spawn AI on the ground.
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