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Blood Gulch for Team Fortress 2

Posted: Sun Dec 09, 2012 6:59 am
by Dead Site
Image

Image

Flags http://tf2.gamebanana.com/prefabs/6048

Arena DM mode http://gamebanana.com/tf2/maps/167879

Capture the Flag http://gamebanana.com/tf2/maps/168045

Control Points, KOTH modes etc. coming eventually

Re: Blood Gulch for Team Fortress 2

Posted: Sun Dec 09, 2012 7:42 am
by rEsTnPeAcEz
A lot of people in my school play Team Fortress 2. I have never played it. I'm wondering why it is so good? Can you explain?

Re: Blood Gulch for Team Fortress 2

Posted: Sun Dec 09, 2012 8:21 am
by Dead Site
hats

Re: Blood Gulch for Team Fortress 2

Posted: Sun Dec 09, 2012 9:44 am
by TaxiService
i haven't reinstalled it yet on my computer because the goddamn files weigh up to 40 goddamn gigabytes.
I mean, i like the game but fuck i am not sure how i feel about all this new shitty content. And using a tenth of my HD to house it is kind of a pain in the anus.


Oh, answering you, restinpiecez, I like it because it revolves around team play. It's pretty chaotic too, I think it's fun to play.
Also the characters are amusing. The whole setting is nice. The gamemodes are fun, i don't know! There are also a lot of weapons. (but it could take a lot of time to find what you want. unless you want to pay, of course)
But yeah i mean, it's something you've got to like. Try playing it! Ask your friends to show it to you and make yourself an opinion.

Re: Blood Gulch for Team Fortress 2

Posted: Sun Dec 09, 2012 6:58 pm
by Smythe
Looks awesome :P snipers heaven though, pyro would be impossible to play.

If you want weapons, don't buy them from the store.

- Buy 2 keys from store = $5
- Sell 2 keys via trading = 5-6 refined
- Turn refined into reclaimed = 16 Reclaimed
- Turn Reclaimed into Scrap = 48 scrap
- Trade 48 scrap for 2 weapons via Scrap banking.

Therefore you get 96 weapons very easily.

Re: Blood Gulch for Team Fortress 2

Posted: Mon Jan 21, 2013 1:08 pm
by Zanghfei
Hold on a sec.
Pyro were a beast for finding useless spies.

Re: Blood Gulch for Team Fortress 2

Posted: Tue Jan 22, 2013 9:54 pm
by Smythe
Zanghfei wrote:Hold on a sec.
Pyro were a beast for finding useless spies.

Very useful indeed, however on that map, not so much. Pyro would be stuck to caves and base defense.