Moderator: Altimit01
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?mike?
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by ?mike? » Sun Nov 05, 2006 6:34 pm
this is kind of a thread within a thread but how do you make your model changes so that the change is visible from across the map? or is this does this have nothing to do with the OBJ process and it is something else within the file?
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Bloot
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by Bloot » Mon Nov 20, 2006 4:40 pm
I will see if i can get a tut together for you pm me
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Yummy
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by Yummy » Sun Dec 03, 2006 2:34 pm
Exactly the problem trinity, what is the header change?
btw.....and that's a nice tutorial.
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Trinity.
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by Trinity. » Sun Dec 03, 2006 2:40 pm
I have no idea what the header change is either.
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>Shadow<
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by >Shadow< » Sun Dec 03, 2006 6:43 pm
Oo oo! I know! I know! Pick me pick me! (If everyone agrees i'll post it)
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?mike?
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by ?mike? » Sun Dec 03, 2006 7:27 pm
ok i pick you...
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Trinity.
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by Trinity. » Mon Dec 04, 2006 7:44 am
I say, POST IT.
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Yummy
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by Yummy » Mon Dec 04, 2006 1:32 pm
If that's the way to get someone to say it and start to give info out, then hell yes!
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>Shadow<
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by >Shadow< » Mon Dec 04, 2006 4:46 pm
The legendary last step: Copy first 4 bytes from the second line of the full version header into 0x5EC of the demo header.
See? What did I tell you? Easy. Easier then anything. In the world. Now for goodness sake start posting modding stuff now!
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Trinity.
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by Trinity. » Mon Dec 04, 2006 5:49 pm
Is that so that the models will work?
When do we do "what you said"
Could you add onto the main Modeling Tutorial file please?
Just for us?
BTW
I'll host all the Modding files I have!
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>Shadow<
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by >Shadow< » Mon Dec 04, 2006 9:40 pm
Here is the ENTIRE MODELING TUTORIAL! w00t w00t!
...
I will make a new topic with it.
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Yummy
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by Yummy » Tue Dec 05, 2006 12:17 pm
Thanks Shadow
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