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The Map is a 3d object...
Posted: Thu Jun 15, 2006 7:37 am
by rebelj12a
in a sense its true, the map itself is a much larger 3d object than the others found within it... its the programming that governs what it can and cant do... which stays the same regardless of the model...
so... with that known... do you think it would be possible to extract the actual Bloodgulch map itself... just the terrain, as a 3d object that could be edited in wings 3d??
support and rebuttals ppl.. what do you think?
Posted: Thu Jun 15, 2006 12:10 pm
by «Beast»
10 bucks says sword comes in here and says "Heh".
Posted: Thu Jun 15, 2006 3:30 pm
by sword
Beast, you bastard.
Heh.
Posted: Thu Jun 15, 2006 5:00 pm
by rebelj12a
lol that's great you made my day
Posted: Thu Jun 15, 2006 5:57 pm
by SleepingInsomniac
That is the single greatest thing I've read all week.
Posted: Thu Jun 15, 2006 10:19 pm
by rebelj12a
no other opinions?? 35 ppl have viewed this and no one has an opinion to either yes or no...
Posted: Thu Jun 15, 2006 10:35 pm
by SleepingInsomniac
You could, just like any other model... it's a large model though (i think)
this still wouldn't modify the collision model.
Posted: Thu Jun 15, 2006 11:05 pm
by Titan
sword wrote:Heh.
In sword speak that means yes. And if sword says it can be done, it can be done.
Posted: Fri Jun 16, 2006 5:53 am
by rebelj12a
then that is my mission
because you guys can do just about everything else better than i can :p