OBJconverter problems

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Cherub Rock
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OBJconverter problems

Post by Cherub Rock » Tue Aug 01, 2006 12:48 pm

When i click the open button and open up a .map file, the "choose a file" window just re-appears. anyone know if i doing anything wrong?
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Post by «Beast» » Tue Aug 01, 2006 1:47 pm

The second window is where you choose a mod2 meta. The one you want to edit.
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>Shadow<
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Post by >Shadow< » Tue Aug 01, 2006 5:06 pm

So that's why two windows kept popping up. Heh thanks! :o :)
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Cherub Rock
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Post by Cherub Rock » Tue Aug 01, 2006 8:08 pm

:o !

Thanks!

:x :x :x :x :x :x


when i use wings3d to load exported .obj files it says internal error! Can you enlighten me once more beast?
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Post by A Bunny » Tue Aug 01, 2006 9:16 pm

Cherub Rock wrote: when i use wings3d to load exported .obj files it says internal error! Can you enlighten me once more beast?
Did you import it or try to file->open it?

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Post by Cherub Rock » Tue Aug 01, 2006 9:22 pm

yes i did but its ok i got it now
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Post by Cherub Rock » Wed Aug 02, 2006 8:41 am

5. Now switch to OBJConverter and click on the “OBJ” button and select the edited OBJ model file. Save the vertices and indices files on your desktop.

6. Go back to Geometry 1 and part 0. Set all the Verts and Inds to 0 of all the OTHER parts in that geometry [1]. Then click on “Update Offsets”.
When I click obj and load the edited file, nothing shows up under geometries and stuff :x :(
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