Sentinal beam in demo bloodgulch

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{SF} Flood
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Sentinal beam in demo bloodgulch

Post by {SF} Flood » Mon Jun 26, 2006 5:55 pm

Ok well I have halo full and the halo mac demo and I was wondering if it is possible to make the flamethrower in to the sentinal beam ( make it shoot a sentinal beam). If so can someone tell me how to do it?
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Deox
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Re: Sentinal beam in demo bloodgulch

Post by Deox » Mon Jun 26, 2006 9:29 pm

{SBF}Flººd wrote:Ok well I have halo full and the halo mac demo and I was wondering if it is possible to make the flamethrower in to the sentinal beam ( make it shoot a sentinal beam). If so can someone tell me how to do it?
I tried to make the rocket launcher into a railgun today, using the sentinel beam as the laser-like projectile, and I have to say it didn't look very cool...

It's a very thin, orange beam, nothing like the big fat beam in Halo 2's sentinel beam.

But yeah it is possible.

{SBF}Leader
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Post by {SBF}Leader » Mon Jun 26, 2006 9:40 pm

rail gun... sounds interesting... how about, turing the tanks into amorized mechs that fire barrages of rockets from sholder mounted rail gun? huh? huh? lol... maybe.... but nah
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{SF} Flood
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Post by {SF} Flood » Tue Jun 27, 2006 6:02 am

Can someone tell me how to import the sentinal beam from halofull into the demo of halo mac?
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Post by Cherub Rock » Tue Jun 27, 2006 10:52 am

Ok well I have halo full and the halo mac demo and I was wondering if it is possible to make the flamethrower in to the sentinal beam ( make it shoot a sentinal beam). If so can someone tell me how to do it?
syperium said this
Ugh... Just use HHK to get the sentinel in and then use HMT to perfect it... It's really easy. Then, you got to get it working which I have no idea how to do that... I can what ever you want into BG... I just can't make it work... Touch world it is... Lol.
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{SF} Flood
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Post by {SF} Flood » Wed Jun 28, 2006 3:34 pm

Ok I exported the sentinal beam projectile to the desktop. So now how do I import the beam into demo Bloodgulch :?:
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