NilObjectException?

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Crezth
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NilObjectException?

Post by Crezth » Wed Mar 08, 2006 12:28 pm

Whenever I run HMT (version 0.5, if that makes a difference) and try to open bloodgulch.map, a window pops up with no chance for argument saying exactly

"An exception of class NilObjectException was not handled properly. The application must shut down."

And the application, of course, shuts down. I'm at a loss of knowledge here - does anyone know why it does that, and if so how can I fix it?

Ambrosia

Post by Ambrosia » Wed Mar 08, 2006 3:19 pm

Yes. The coding on Full and demo are different. You can't use HMT to edit a demo map.

Crezth
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Post by Crezth » Wed Mar 08, 2006 3:55 pm

Ah, I see. So, then how would one go about modding the demo?

Ambrosia

Post by Ambrosia » Thu Mar 09, 2006 7:56 am

you got hex edit? use that^^

seamuskelley
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Location: on some BIG rock floating round ball of fire

Post by seamuskelley » Thu Mar 09, 2006 1:00 pm

Ambrosia wrote:you got hex edit? use that^^

but the question is how
this is only seamus the noOb for moding....

Crezth
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Post by Crezth » Thu Mar 09, 2006 7:14 pm

Ambrosia wrote:you got hex edit? use that^^
Ah, thanks.

Now to find my way through this mystic garble.

Guest

i need help

Post by Guest » Sun Mar 19, 2006 8:03 am

i dont jnow how to use hexedit can you help me :?: :?: :D :D

?mike?
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Re: i need help

Post by ?mike? » Sat Apr 22, 2006 6:07 pm

Anonymous wrote:i dont jnow how to use hexedit can you help me :?: :?: :D :D


u can use this in order to lear how to use hexedit---HERE

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