Page 1 of 1

need help on a AI mod

Posted: Wed Feb 20, 2008 1:25 pm
by doughboy5
how do you get a weapon to keep shooting when they are laying on the ground
ive been able to do this before with the sniper
but ive forgot could anyone help me out on this one

Posted: Wed Feb 20, 2008 1:44 pm
by KoRnDoG
its the flags i think.

yes. go to weap tag in eschaton.
then choose your weap. click on it. then choose main in the meta editing box. then 32-bit bitmasks, then flags, then "holds trigger when droped". then click on flip bit so that the box is checked.

should work. do it to whatever weapons u want.

Posted: Thu Feb 21, 2008 12:24 pm
by doughboy5
sweet thanks it worked

:twisted:

need more help
ive imported a few buildings from motas tags pack thing
and ive imported before
but on this map when i switch them in scnr
i cant see them
and then i opened it in sparkedit and i could see them
what did i do wrong???
if anyone can help please help me on this one

Posted: Thu Feb 21, 2008 2:11 pm
by TaxiService
it's something with buildings' shader.


usin' d-swapper, swap the CE soso/senv with existing soso/senv in their mod2s.





um... you know.... *falls asleep*

I made a mod with AI

Posted: Sat Feb 23, 2008 12:11 am
by Modzy
i the mod i made one of the hogs would keep killing me. I would not die :(

P.S. It made a lot of blood. :twisted:

Posted: Sat Feb 23, 2008 3:28 am
by Moxus
1. Welcome to MGM

2. Don't spam with posts like that.

3. You MUST get a smaller avatar.

Have a nice day!

-=Moxus=-