need help on a AI mod

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

Post Reply
doughboy5
Peon
Posts: 57
Joined: Sun Jan 13, 2008 4:38 pm
Location: under your bed!!! 0_o
Contact:

need help on a AI mod

Post by doughboy5 » Wed Feb 20, 2008 1:25 pm

how do you get a weapon to keep shooting when they are laying on the ground
ive been able to do this before with the sniper
but ive forgot could anyone help me out on this one

KoRnDoG
SEAL
Posts: 535
Joined: Mon Nov 26, 2007 1:35 pm
Location: in front of my computer screen

Post by KoRnDoG » Wed Feb 20, 2008 1:44 pm

its the flags i think.

yes. go to weap tag in eschaton.
then choose your weap. click on it. then choose main in the meta editing box. then 32-bit bitmasks, then flags, then "holds trigger when droped". then click on flip bit so that the box is checked.

should work. do it to whatever weapons u want.
watch my avatar. after it loads theres this AWSOME head shot triple-kill i did. just wait for it....
Image

doughboy5
Peon
Posts: 57
Joined: Sun Jan 13, 2008 4:38 pm
Location: under your bed!!! 0_o
Contact:

Post by doughboy5 » Thu Feb 21, 2008 12:24 pm

sweet thanks it worked

:twisted:

need more help
ive imported a few buildings from motas tags pack thing
and ive imported before
but on this map when i switch them in scnr
i cant see them
and then i opened it in sparkedit and i could see them
what did i do wrong???
if anyone can help please help me on this one

TaxiService
Night Stalker
Posts: 6887
Joined: Thu May 24, 2007 5:52 am
Location: 41.896198, 12.4165945
Contact:

Post by TaxiService » Thu Feb 21, 2008 2:11 pm

it's something with buildings' shader.


usin' d-swapper, swap the CE soso/senv with existing soso/senv in their mod2s.





um... you know.... *falls asleep*
  • TaxiService! Shitposting since 2007!
MGM Sig

Modzy
Green Beret
Posts: 3058
Joined: Fri Feb 22, 2008 11:06 pm
Location: Portland, OR

I made a mod with AI

Post by Modzy » Sat Feb 23, 2008 12:11 am

i the mod i made one of the hogs would keep killing me. I would not die :(

P.S. It made a lot of blood. :twisted:

User avatar
Moxus
Delta Force
Posts: 4704
Joined: Sun Jun 24, 2007 9:01 am
Location: {_-({[]})-_}
Contact:

Post by Moxus » Sat Feb 23, 2008 3:28 am

1. Welcome to MGM

2. Don't spam with posts like that.

3. You MUST get a smaller avatar.

Have a nice day!

-=Moxus=-
Image
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot] and 14 guests