[MOD RELEASE!] Depp's Sword Mod

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D£PP
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[MOD RELEASE!] Depp's Sword Mod

Post by D£PP » Thu Dec 06, 2007 7:38 pm

Well, here is quick little mod I made that I thought people who like the original sword mod would enjoy. I guess you can call it V2 of the sword mod. I did the bitmaps changing which is very testy with an energy sword so don't go hatin on me.

Here are some pic for preview.

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‡‡D£PP‡‡


Here be the download Linky :)

http://files.filefront.com/Depps+Swords ... einfo.html
Last edited by D£PP on Fri Dec 07, 2007 11:46 am, edited 1 time in total.
??D?PP??

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Mota-Lev
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Post by Mota-Lev » Thu Dec 06, 2007 8:04 pm

Cool. What adventages does it have over the original?
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Jeffrey
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Post by Jeffrey » Thu Dec 06, 2007 8:10 pm

it has a better model

Mota-Lev
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Post by Mota-Lev » Thu Dec 06, 2007 8:12 pm

Also grenades and warthogs. COol
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Moxus
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Post by Moxus » Fri Dec 07, 2007 3:26 am

Interesting, but could we have more then an import in the mod? Maybe you be an Elite?

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Post by Jello! » Fri Dec 07, 2007 5:01 am

can you also add some new weapons? or keep some old weapons? cause only swords can turn tedious for me. :?
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Master Thief
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Post by Master Thief » Fri Dec 07, 2007 5:12 am

Since the mod will only have swords, I think you should null out the Warthog turret. Otherwise all noobs will use it and just kill everyone who are defenceless. On the other hand, very nice.
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D£PP
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Post by D£PP » Fri Dec 07, 2007 5:28 am

Way ahead of you :), I already nulled out the gunner seats on the warthogs so it's an equal chance to kill the person in the warthog as it is for the person in the warthog to kill you. I also nulled out the banshee .
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Kayar
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Post by Kayar » Fri Dec 07, 2007 6:33 am

OOH! Add covie scenery. DEFINITELY. Covie scenery would work great in this, IMHO. (in my humble opinion... © Moxus 2007)
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Post by EliteGrunt » Fri Dec 07, 2007 8:19 am

hmmm
would it be possible to skin this sword???and also....wait no... :D


wonderful!
Awww, now what?

D£PP
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Post by D£PP » Fri Dec 07, 2007 11:47 am

It's Released!!!
??D?PP??

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caboose
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Post by caboose » Fri Dec 07, 2007 11:48 am

woot i cant wait to play it great job depp.

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Moxus
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Post by Moxus » Fri Dec 07, 2007 1:06 pm

Kayar wrote:IMHO. (in my humble opinion... © Moxus 2007)
Thank you!

For the mod, perhaps you could simply give a piece of scenery the model and collision of the Banshee, place it where the Banshee spawns, and you have a non-use-able Covenant Banshee that won't move.

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Post by Zealot0830 » Fri Dec 07, 2007 9:38 pm

I like it Gj Depp

D£PP
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Post by D£PP » Sat Dec 08, 2007 7:34 am

Ty, maybe I"ll add some scenery in v2 :p
??D?PP??

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