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J£§†£®Z KNIFE MOD!>!>!
Posted: Sat Nov 24, 2007 5:51 pm
by dajester
My new mod you only have 1 weapon a knife, the knife has good power and u have just the rit jumping height hope u enjoy!?!?!?!?l
LINKERZ:
http://files.filefront.com/JESTERZ+KNIF ... einfo.html
Posted: Sat Nov 24, 2007 5:53 pm
by Jeffrey
sweeeeeeeeeeeeeeeeeeeeeeeet

im DLing it now
Posted: Sat Nov 24, 2007 6:03 pm
by dajester
<embed src="
http://img137.imageshack.us/slideshow/smilplayer.swf" width="320" height="240" name="smilplayer" id="smilplayer" bgcolor="000000" menu="false" type="application/x-shockwave-flash" pluginspage="
http://www.macromedia.com/go/getflashplayer" flashvars="id=img137/5198/119595607369y.smil"/>
<br/><a href="
http://imageshack.us/slideshow/index.php">Go to ImageShack® to Create your own Slideshow</a>
http://img137.imageshack.us/slideshow/p ... 7369y.smil
Posted: Sat Nov 24, 2007 6:07 pm
by Ayumi
This sounds cool ^^
... *downloads* ... *unzips* ... hahaha nice icon
... *tests* ...
Amazing O.O
I think you need to make one with lances/spears now... Maybe with both those and knives... The spears should be slow... But whatever, this is awesome anyway ^.^
Posted: Sat Nov 24, 2007 8:45 pm
by Jello!
Hah Cool mod. And what neko said.. good idea. Maybe possible for bow and arrows? Like a bow is a weapon, the ammo are arrows, just give less ammo. :O
Posted: Sat Nov 24, 2007 11:18 pm
by >Shadow<
That model / skin is amazing. Keep it up!
Posted: Sun Nov 25, 2007 3:53 am
by Moxus
Yes, very well done for the modeling and bitmaps.... is this from CE by any chance?
-=Moxus=-
Posted: Sun Nov 25, 2007 6:10 am
by TaxiService
bitmaps should be:
rwarthog's tire,
something like pistol ammo,
and something like detail/rock_cliff >_> you know... that particled skins that you see when you go near something...
<_<
Posted: Sun Nov 25, 2007 8:29 am
by Moxus
Oh my gosh you're right.
-=Moxus=-
Posted: Sun Nov 25, 2007 8:36 am
by TaxiService
yahweeee *plays banjo* *country dance*
Posted: Sun Nov 25, 2007 9:20 am
by subfox101
this mod looks friggin a.m.a.z.i.n.g
Posted: Sun Nov 25, 2007 9:29 am
by dajester
Glad u enjoyed it.
Re: J£§†£®Z KNIFE MOD!>!>!
Posted: Sun Nov 25, 2007 9:53 am
by leftover_crack
dajester wrote:
how arwe the bullet holw if thee are no guns?
Posted: Sun Nov 25, 2007 10:00 am
by >Shadow<
xD! I never noticed those tires on the hilt! Good spot Taxi!
Re: J£§†£®Z KNIFE MOD!>!>!
Posted: Sun Nov 25, 2007 11:30 am
by Kayar
leftover_crack wrote:dajester wrote:
how arwe the bullet holw if thee are no guns?
They are guns, it's just they have the model of a knife. Ever used the model adjustment map that's on clanhalo? That has something similar to this.
Good job, looks pretty cool!