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can anyone create an AI mod for bloodgulch??????

Posted: Sat May 19, 2007 7:21 am
by Devil162
I need some AI for bloodgulch like the corsuel map or the ten min crusade one like i saw in some other topic but it was only for halo full

Posted: Sat May 19, 2007 10:37 am
by draconic74
In fact, there already is one called the skill test mod, but it isnt much fun. The reason Covie Revenge is good is because when they spawn, they see an enemy and shoot. For something in BG, spawned at different sides, they wont attack... And they never respawn either. So to do anything, you would need a bunch of AI spawned in hogs in the middle of a big circle of logs.

Posted: Sat May 19, 2007 11:08 am
by Devil162
where can i get the skill test mod? i wanna try it

Posted: Sat May 19, 2007 12:26 pm
by Altimit01
Another reason the covie revenge is so good is because all the AI work was done on a PC.

Posted: Sat May 19, 2007 1:29 pm
by TheSlothist
Altimit01 wrote:Another reason the covie revenge is so good is because all the AI work was done on a PC.
No, your incorrect

Posted: Sat May 19, 2007 1:41 pm
by kaboose
No, YOUR incorect. It was made on a pc, the creater admittited himself.

Posted: Sat May 19, 2007 1:48 pm
by draconic74
Altimit, why is Halomods down? I need the next Eschaton upgrade.... Turns out I do have Eschaton 0.3, which may be why some stuff dosnt work.

Posted: Sun May 20, 2007 9:18 am
by >Shadow<
"You're", please. :)

Posted: Sun May 20, 2007 11:49 am
by Altimit01
Shadow, you're indeed correct.
Shadowkhas thinks some kids posted h3 torrents and got picked up by bloggers = massive traffic and server shutdown.
Eschaton

Posted: Sun May 20, 2007 1:43 pm
by Devil162
is there any other AI mods for halo demo instead of covi?

Posted: Sun May 20, 2007 1:49 pm
by Altimit01
Define what you mean by instead of covi. There's only a handful of choices for the actv that's used and most of them are covenant. Marines are ok, but I find their AI to be a little lacking compared to elites. But as for other AI mods, why not make your own? It's not all that difficult. I could do a semi-CSS one if you want.

Posted: Sun May 20, 2007 2:03 pm
by Devil162
how do you use eschaton

Posted: Sun May 20, 2007 2:11 pm
by Altimit01
Very similar to how you use HMT. Not to mention there's a little thing called "READ ME"

Posted: Sun May 20, 2007 2:12 pm
by Devil162
lol

i read it but i cant change the weapons only the scenario can u help with weps and the vehicles?

Posted: Sun May 20, 2007 2:49 pm
by draconic74
Scenario is spawn points. Trying to spawn AI with those... I dunno. Maybe.

Best to make a gun that shoots hogs with no coll, mod2, etc. But with AI in it. An AI gun more or less, since they wont stay in the hog.