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I'd take one step at a time, that is trying to figure out how to host a server without any modding first (because MD mods need to be submitted on our database for *everyone* to play, unless you send them to people privately).A Stick wrote:So I have recently downloaded HaloMD on mac and I love it. I modded a map with Eschaton and I want to play the map with my friends. I have looked at the topics that teach you how to start a server but I am just not understanding it. How can I make a HaloMD server with mac. Thank you.
The first thing you should try when you start up the HaloMD lobby window:
Click the 'Start' button to launch Halo.
In the menu, navigate to Multiplayer, then Create "Internet Game". Select a map (eg: blood gulch), game type, and start up a game. If it works and you have no network configuration issues, you should see your game listed on the web lobby.
If it doesn't show up, then your game isn't going through your network properly and people outside of your local network will be unable to join. You can try closing the game and installing the port mapper extension from the lobby in the menu bar: Extensions -> Install Extension -> Port Mapper. Then start up a game and see if it shows up on the web lobby now.
If that didn't work, then I'd disable the extension from the Extensions menu. You'd then have to resort to port forwarding port 2302 over UDP on your router if you have access to it. That's not easy to explain, and this website would have more guidance for it.
You need to use the halo dedicated server software: https://macgamingmods.com/forum/viewtop ... 01&t=18567A Stick wrote:Thank you. How can I make a dedicated server?
The windows version works best. Running it through Wine on linux works pretty alright. Running it through Wine one macOS is not guaranteed to work very well. You may also be interested in using SAPP with it (which I may have already bundled there but I'm not sure if I remember..). Good luck.
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