HUD Tracking Player locations?
Posted: Sun May 26, 2013 6:25 am
Im just wondering, an old thought, is it possible for the HUD to track players locations? Like mark them as targets? I have seen this before in campaign truth and reconciliation(that grunt running to shade turret) and stalker gametypes but is this possible in a multiplayer map(on its own)? Im thinking along the lines of marking all the players as flags so only enemies pop up on the HUD as way points but i have no idea how to do that. Even so, would that work?
Been stuck on it for a very long time(half year) and i gave up. So i made a long range motion tracker to serve the same function however motion trackers do not tell you high up the target is.
Small project i gave up on, sitting in cyber dust in some folder in my halo demo folder. Really appreciate it if you guys have any ideas about it.
Been stuck on it for a very long time(half year) and i gave up. So i made a long range motion tracker to serve the same function however motion trackers do not tell you high up the target is.
Small project i gave up on, sitting in cyber dust in some folder in my halo demo folder. Really appreciate it if you guys have any ideas about it.