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Memory Modding Question: Teammate-Only Accessways

Posted: Fri Apr 26, 2013 8:28 pm
by Sparky
2310's comment about the difficulty of tracking flag carriers through teleporters that have entrances in the team's base (viewtopic.php?p=216911#p216911) makes me wonder if it would be feasible (for Samuco) to write a memory modding application that:

- only allows the red team to use the red base teleporters, and the blue team to use the blue base teleporters (and the ability to randomize or change access)
- prevent a certain team from accessing coordinates on a map
- teleport a player to a certain coordinate when they reach a certain coordinate area

In other words, we could probably do a lot more with teleportation than we have already been doing and that the game typically allows with its default netgame flags.

Re: Memory Modding Question: Teammate-Only Accessways

Posted: Fri Apr 26, 2013 9:58 pm
by rEsTnPeAcEz
I dont think number two will work, but the rest will probably work.

Re: Memory Modding Question: Teammate-Only Accessways

Posted: Fri Apr 26, 2013 11:16 pm
by Modzy
Restricting teleportation to certain teams sounds like a terrible idea. You'd have to completely re-balance the map the compensate for the added difficultly when you normally wouldn't have to.

Re: Memory Modding Question: Teammate-Only Accessways

Posted: Sat Apr 27, 2013 1:08 pm
by 002
rEsTnPeAcEz wrote:I dont think number two will work, but the rest will probably work.
Sparky wrote:- prevent a certain team from accessing coordinates on a map
I wrote a mod called Kill Zones, once. I never released it because I thought it to be useless. If you entered a region, you would slowly/rapidly lose health depending on the settings of a text file. Number two is totally possible with memory modding.

Re: Memory Modding Question: Teammate-Only Accessways

Posted: Sat Apr 27, 2013 7:22 pm
by Samuco
Sparky wrote:2310's comment about the difficulty of tracking flag carriers through teleporters that have entrances in the team's base (viewtopic.php?p=216911#p216911) makes me wonder if it would be feasible (for Samuco) to write a memory modding application that:

- only allows the red team to use the red base teleporters, and the blue team to use the blue base teleporters (and the ability to randomize or change access)
- prevent a certain team from accessing coordinates on a map
- teleport a player to a certain coordinate when they reach a certain coordinate area

In other words, we could probably do a lot more with teleportation than we have already been doing and that the game typically allows with its default netgame flags.
Take a look at the memory mod for 5 team slayer.
1 - You would track the players coordinates and teleport them if they go to a certain location. I had a special version of swordedit that helped me get map locations.
2 - Same as 1. If they go inside a zone then teleport them outside.
3 - The same as 1.

Re: Memory Modding Question: Teammate-Only Accessways

Posted: Sat Apr 27, 2013 9:20 pm
by Sparky
Samuco wrote:
Sparky wrote:2310's comment about the difficulty of tracking flag carriers through teleporters that have entrances in the team's base (viewtopic.php?p=216911#p216911) makes me wonder if it would be feasible (for Samuco) to write a memory modding application that:

- only allows the red team to use the red base teleporters, and the blue team to use the blue base teleporters (and the ability to randomize or change access)
- prevent a certain team from accessing coordinates on a map
- teleport a player to a certain coordinate when they reach a certain coordinate area

In other words, we could probably do a lot more with teleportation than we have already been doing and that the game typically allows with its default netgame flags.
Take a look at the memory mod for 5 team slayer.
1 - You would track the players coordinates and teleport them if they go to a certain location. I had a special version of swordedit that helped me get map locations.
2 - Same as 1. If they go inside a zone then teleport them outside.
3 - The same as 1.
I realized they were all the same task, just slight variations in functionality for ideas.

Re: Memory Modding Question: Teammate-Only Accessways

Posted: Sun Apr 28, 2013 2:31 pm
by Samuco
Implement them by modifying the code in halo and we haz success!