HRMT update - Animated Crosshairs
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HRMT update - Animated Crosshairs
Thanks to Gamma and ImBrokeRU, it is now possible to make animated crosshairs for weapons for a new project we are working on.
Re: HRMT update - Animated Crosshairs
saw this before, but it looks sex.
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Re: HRMT update - Animated Crosshairs
That's impressive.
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Re: HRMT update - Animated Crosshairs
1st thing which has nothing to do with the crosshairs, i don't like where the projectiles are coming from on the AR; to me it looks too low.
and is the crosshair part of the weapon?
and is the crosshair part of the weapon?
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Re: HRMT update - Animated Crosshairs
Does this mean we can have a spartan laser with a rotating reticule?
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Re: HRMT update - Animated Crosshairs
^Yeah
that, and COD mods. and halo reach mods.
that, and COD mods. and halo reach mods.
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Re: HRMT update - Animated Crosshairs
Looks pretty freakin' epic. Looking forward to seeing this implemented in something final.
Re: HRMT update - Animated Crosshairs
Make it BIG (Small for noob)
So expensive =D
So expensive =D
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Re: HRMT update - Animated Crosshairs
@Zang: How much are they charging you?
Looks awesome, but is there a limit to how far it expands?
Looks awesome, but is there a limit to how far it expands?
Re: HRMT update - Animated Crosshairs
Fraction Jackson wrote:@Zang: How much are they charging you?
Cost me $30.
And but pff its been done in halo 3 old...
Nah its sweet cannot wait to see it in a map.
Stupid tinypic removing my images
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Re: HRMT update - Animated Crosshairs
Does that also mean we can have a missile pod reticule? (the one that homes in, and thus shows your target in a square)Fortune wrote:^Yeah
that, and COD mods. and halo reach mods.
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Re: HRMT update - Animated Crosshairs
Probably not. This is just an animation looped, where as that is actual scripting. Unless, you could make it so that there is a big box around the missle, like a model, and have it move slower than something like an AR bullet, so you can see it.
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Re: HRMT update - Animated Crosshairs
@Olly: Yes, it is part of the animation and weapon
@Fraction jackson: So far, not that we have found, we can make it pretty hardcore
@2310:Probably, but that might be a bit different method
@Fraction jackson: So far, not that we have found, we can make it pretty hardcore
@2310:Probably, but that might be a bit different method
Re: HRMT update - Animated Crosshairs
Thats a small problem then, Unless you are god; from what i understand is that it won't go red when targeting an enemy.Beast O' Teh Sea wrote:@Olly: Yes, it is part of the animation and weapon
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