I'm not starting a new collab yet - I'm giving people who don't like my current collab too much a chance to say what they think epic awesomeness is. Also, they're not all collabs. Halo Doodles isn't going to be a collab if people like the idea; it's so simple it'd take four times the time needed instead of if I did it myself.
Frinîk wrote:It's quite fun actually.
OMFG WHAT THE FUCK IS SHOOTING ME AND WTF ARE THOSE GUYS NOT DIEING OR MOVING HOLY FUCK WHAT JUST HAPPENED!
That's what happens when I'm using an AI mod and join somebody else's server who has normal BG.
Sir Lumps wrote:These ideas are quite simple and need not for a whole collab. It doesn't even need 2 people working on it, just doing it yourself would be fine.
And though I don't normally do, I agree with Seafire this time, why are all your ideas so big and complicated? Why not just release a mod, and see how people like it, so you know which areas you need to improve on?
o_o You know what happened last time (a few weeks after I joined) when I tried to make an AI Mod and play with my friends? It just wasn't fun. AI's also don't sync.
EDIT: Just need to say this - the first collab isn't anywhere near completion, why would you want to make a new one?
1 and 3 doing myself needs me to be good at:
- Using CE
- Modelling
- Animating
- Bitmapping
- Heavy meta editing
BTW, I'm making a concept art of somewhere in the Forerunner Trilogy.
As for making a mod and releasing it, I have three. And a fourth will be coming soon. (
Ghost/Be Human) My ideas seem big and complicated cuz the big complicated ones take time, and it'd be a waste if I'm the only one who likes it.
Also, I just realized something - AI's don't sync, but perhaps we could use this in a two person mod where one person is supposed to complete a task "blind" (cuz he/she won't see the real AI) and the host person needs to protect the other person?
@ Seabeast: Why won't 3 work?