ODDBALL??

Everything about HD, MD, and their mods.

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purple100
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Post by purple100 » Mon May 01, 2006 12:58 pm

You could release a swap that makes the two flags oddballs... would that break a CTF map, or not? It wouldn't be Oddball, but it would be like "Capture the Oddball". A little extra protection for the "flag" carrier...

sword
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Post by sword » Mon May 01, 2006 1:12 pm

purple100 wrote:You could release a swap that makes the two flags oddballs... would that break a CTF map, or not? It wouldn't be Oddball, but it would be like "Capture the Oddball". A little extra protection for the "flag" carrier...
Err, all that would do is swap the object. It would still be CTF except you'd be carrying skulls instead...actually...that sounds fun :)
The sword.

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purple100
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Post by purple100 » Mon May 01, 2006 1:14 pm

That's the idea. I was just wondering if you could still play CTF with an oddball. It might not work.

>Shadow<
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Post by >Shadow< » Mon May 01, 2006 6:08 pm

Yes it is possible. I did it myself. It is pretty fun and can be pretty popular.

But when you are running and you drop the oddball (mouse click) the the ball sometimes sometimes bounces and rolls in the air. On the back of the skull there is a little squarish machine. Any idea what that is?
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Titan
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Post by Titan » Mon May 01, 2006 9:49 pm

Another thing about the oddball is that it moves when something explodes, the flag does not. You could make a non-CSS mod (or some other way) and then people could shoot the flag/oddball and it would move.

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Syperium
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I got it...

Post by Syperium » Tue May 02, 2006 9:25 am

I have a mod where the flag is replaced with the garnade luancher. It is kinda funny when they pick it up, because, it shows them with the flag, but when the fire, it shoots a rocket. HAHA. But... Can't tell you how i did it... Sorry. Bye everyone. Yo beast, get on more often, damn... Lol.
I have a lot of mods i need to show you. Later.

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Post by «Beast» » Tue May 02, 2006 10:45 am

He's lying! He took total credit!

Jay Kay. Well, nice work to the both of you. Keep pumpin' out wonders.

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Post by 8bitlove » Mon May 08, 2006 8:34 am

Umm, you do know that you don't need to make a mod to play the other game types in the full game, right?
Our lifes our brief,
And soon it flys away like a dove.
But for now I rejoyce,
And help to spread the 8 bit love.

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Post by «Beast» » Mon May 08, 2006 11:16 am

Keyword: FULL.

Durandal
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OMG

Post by Durandal » Mon May 08, 2006 1:12 pm

yeah i have seen that too but it was full :cry:

8bitlove
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Post by 8bitlove » Tue May 09, 2006 6:35 am

sorry about that man. i'll keep my info to myself from now on.
Last edited by 8bitlove on Tue May 09, 2006 12:04 pm, edited 1 time in total.
Our lifes our brief,
And soon it flys away like a dove.
But for now I rejoyce,
And help to spread the 8 bit love.

«Beast»
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Post by «Beast» » Tue May 09, 2006 10:41 am

Okay. Seriously. Please delete that post NOW. What the FUCK were you thinking posting that?! That will SERIOUSLY kill the demo. If everyone can play all the gametypes, then why should the creators keep the demo? They'll pull the plug, you bastard!

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Post by 8bitlove » Wed May 10, 2006 11:30 am

I suppose you don't want to know how to use the demo like a custom edition for mac either, do you?
Our lifes our brief,
And soon it flys away like a dove.
But for now I rejoyce,
And help to spread the 8 bit love.

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Post by «Beast» » Wed May 10, 2006 1:02 pm

Okay, I'm going to be honest with you. I, personally, would like to know these things, but I don't want the info to leak out to the irresponsible masses of demo players that will abuse it and ruin everything for us. I probably would use the info, but in moderation, and secrecy, and I sure as hell wouldn't let people know about it.

>Shadow<
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Post by >Shadow< » Wed May 10, 2006 2:33 pm

I share similar thoughts. I hope that post was edited....before it was too late.
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