[COLLAB DISCUSSION] Blood Gulch Reality
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Re: [COLLAB DISCUSSION] Blood Gulch Reality
no the one that has marine voices.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
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Re: [COLLAB DISCUSSION] Blood Gulch Reality
Ohhh, that. If you can't find a way to make it work without scripting, then no, it probably won't be needed. It's still a good idea to keep it in case you can make it work someday.Falabmaja The 2nd wrote:no the one that has marine voices.
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Re: [COLLAB DISCUSSION] Blood Gulch Reality
it's still pretty cool to have different death sounds though.
P.S. to everyone who cares: This has spartan bipeds with randomised death sounds, and when used in a actv, will yell like marines.
Convert and go to red base.
EDIT: they talk when they get injured. pretty cool really.
P.S. to everyone who cares: This has spartan bipeds with randomised death sounds, and when used in a actv, will yell like marines.
Convert and go to red base.
EDIT: they talk when they get injured. pretty cool really.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
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- Ranger
- Posts: 686
- Joined: Sat Dec 26, 2009 5:16 am
- Location: Forerunner Cartography Installation 330, making new maps!
Re: [COLLAB DISCUSSION] Blood Gulch Reality
I might still consider them later. Right now they're not really needed, but you should still keep them. How's everyone's status?
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