Upcoming LongSword In BG mod.

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D£PP
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Post by D£PP » Thu Aug 09, 2007 3:09 pm

I got the longsword from the a10.map, then i proceeded to get the bitmaps from the same area, this worked well and the longsword is almost perfected, the only thing i am having trouble with is the "collision model" i think it's called, i am thinking about importing a pelican into the map, then changing the model of the pelican and switch it for a longsword model, thus there will be a longsword with reasonable seating arrangements,( i will get rid of the wall walking, lol) I almost might change the mod2 for the flag, it will be a mod2 of the energy sword, that would be kinda sweet.

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Moxus
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Post by Moxus » Fri Aug 10, 2007 6:36 am

You know, if there's one thing I must say that CE does good for vehicles, it's modifying then so that you don't need an un-realistic way to get to the drivers seat (for instance, the Pelican can be piloted by walking through the cargo area into the pilot's seat. You then enter said seat, and voila! you're flying!).

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Post by P!ckoff » Sun Aug 12, 2007 2:22 pm

DEPP! I have the answer to all of your problems! Use the island, JUST DONT REBUILD! Import, then save, then perfect. NO NEED TO REBUILD! I got a tank into b30 that way, and that wasn't supposed to be possible either, cause HHK cant REBUILD SP maps, but it CAN import. I bet it'll work for The island, too! I got this from here.
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Moxus
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Post by Moxus » Mon Aug 13, 2007 5:38 am

Interesting. Although the Island originated from a single-player map, it may not be the same, but it's worth a shot.

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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
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Post by D£PP » Mon Aug 13, 2007 8:51 am

Niceness!!!!! I'll go try it now, it sounds as though it should work.
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Post by Ragnarok » Mon Aug 13, 2007 12:45 pm

oh ya the longsword is the ship the cheif an cortana escape on

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Post by D£PP » Mon Aug 13, 2007 12:54 pm

...
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Moxus
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Post by Moxus » Mon Aug 13, 2007 1:39 pm

I agree .....

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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
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Ragnarok
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Post by Ragnarok » Mon Aug 13, 2007 2:13 pm

what in the last level when you reach the end you bord a long sword

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Post by TaxiService » Tue Aug 14, 2007 5:57 am

Moxus wrote:...The Island would not only be a good home for the Longsword, but also the Spirit, and the Lifepod, but this is another matter.

eh buddy.... i have an idea, cant we re-start island mod from everything?
i mean, from the bsp importing etcetera...
we can import a lot of more scenery, like oxy tanks from a10, or Lifts, ight bridge.... eheheh now i have to. c ya in 27 hours! good luck! :D
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Moxus
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Post by Moxus » Tue Aug 14, 2007 6:25 am

We could certainly try... If I could ever get a BSP to import into Bloodgulch...

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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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