Galaxy Wars Development Screenshots

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Amy
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Re: Galaxy Wars Development Screenshots

Post by Amy » Mon Apr 12, 2010 1:34 pm

2310 wrote:
Frinîk wrote:
2310 wrote:Sounds awesome! A few questions though:
  1. So AI can sync in vehicles? I thought some people said they can't.
  2. By "several full-scale planet scenery objects", does that mean the map will be the size of a solar system?
  3. If yes, does each planet have it's own gravity? (Is that even possible?)
  4. Is Episode 1 multiplayer and Episode 2 & 3 single player?
No, no, no, no.

1. It doesn't sync, it just works better and doesn't really effect much.
2. he means like full scale maps.
3. lolno
4. facepalm.
1. So Sparky is wrong?
Sparky wrote:Hidden enemy AI will also be synced within the asteroid fields, as they control vehicles.
2. Ok ....
3. Thought so. But you're not Sparky.
4. Why?
1.There are multiple meaning of "synced" Synced like co-op on single player (not work) Synced like theres no confusion (this, when you join, the vehicles appear, you can defeat the vehicles, but they dont sync Synced like there are invisable dudes running around, and un-killable biped's just standing where the Ai's are supposed to spawn. (Regular Ai maps)
2. Your so annoying.
3. stfu, i think i know what im talking about.
4. You weren't here long enough to understand. Newbie.
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wernarner84
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Re: Galaxy Wars Development Screenshots

Post by wernarner84 » Mon Apr 12, 2010 2:17 pm

Episodes 1 and 2 have already been released as Multiplayer maps...
And these are development screenshots for Episode 3. If you read the first post, you would understand what Episode 3 is.
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Sparky
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Re: Galaxy Wars Development Screenshots

Post by Sparky » Fri May 07, 2010 7:11 pm

I had some problems converting the Terragen landscape to OBJ or 3ds. This will likely take a few months as I brainstorm and experiment with innovative ideas. I'll release a beta sometime this summer, I guess.

Also, I'm changing the "episodes" to chapters:

Prequel: Rising Doom
Chapter 1: Outpost Omega
...and so forth.

I might eventually turn this into a single player version or make a new version for single player... I'm considering making a campaign storyline centered around Galaxy Wars.
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Sven
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Re: Galaxy Wars Development Screenshots

Post by Sven » Mon May 10, 2010 8:07 pm

I might eventually turn this into a single player version or make a new version for single player... I'm considering making a campaign storyline centered around Galaxy Wars.
.
.
.
YES.
THIS WOULD BE EPIC. Maybe you could create an entirely new map for the campaign? That would be just,
just Awesome. No other way to describe it. Maybe you could create a map that involves using the x-glite bomber to take out covenant stations?
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Mota-Lev
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Re: Galaxy Wars Development Screenshots

Post by Mota-Lev » Mon May 10, 2010 8:32 pm

Can we expect a release date anytime soon.. or anytime?
Stupid tinypic removing my images

Sven
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Re: Galaxy Wars Development Screenshots

Post by Sven » Mon May 10, 2010 10:16 pm

Can we expect a release date anytime soon.. or anytime?
He said further up that the beta may be released around summer.
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Sparky
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Re: Galaxy Wars Development Screenshots

Post by Sparky » Thu Jun 03, 2010 8:01 am

Experiments with asteroid fields:
Image
Image
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Fortune
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Re: Galaxy Wars Development Screenshots

Post by Fortune » Fri Jun 04, 2010 2:40 pm

OOOOOO I HAVE A MAP IDEA!! basket ball... IN SPAAAAAAAAACE
and will you be able to actually go onto the planet from space and take off and such?
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Re: Galaxy Wars Development Screenshots

Post by Sparky » Fri Jun 04, 2010 5:12 pm

Fortune wrote:OOOOOO I HAVE A MAP IDEA!! basket ball... IN SPAAAAAAAAACE
and will you be able to actually go onto the planet from space and take off and such?
That's the idea; I just need to figure out scaling. It won't be realistic, of course, because there would be many kilometers of atmosphere before you reach the ground of a real planet. So I might have to stick with only small parts of a map accessible, or not actually accessible by flying, or something like that... I'll figure it out ;)
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Amy
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Re: Galaxy Wars Development Screenshots

Post by Amy » Fri Jun 04, 2010 5:34 pm

I really want a big map where you could like travel through planets and like be like SEE YA IM GOING TO KASHYYYK
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Noodle
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Re: Galaxy Wars Development Screenshots

Post by Noodle » Fri Jun 04, 2010 6:26 pm

Or at least two stations that actually look like space stations, not just thrown together scenery. No offense Spark.

I'd advise a reference from EV Nova.
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Re: Galaxy Wars Development Screenshots

Post by Kayar » Fri Jun 04, 2010 7:30 pm

^ I'd play Nova if Hector didn't kill you all the time in the demo version, and if patches could be applied in the demo version. Instead I just play Override demo with my crazy Stud Beefpile I-own-the-whole-universe-and-a-dreadnought profile.
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Noodle
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Re: Galaxy Wars Development Screenshots

Post by Noodle » Fri Jun 04, 2010 7:58 pm

That's why I bought the game.

Although it's meh, to say the least.

Mota-Lev
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Re: Galaxy Wars Development Screenshots

Post by Mota-Lev » Fri Jun 04, 2010 8:03 pm

Frinîk wrote:KASHYYYK

Enjoy your wookies.

I'm going to Tatooine.

Also stop playing empire at war.
Stupid tinypic removing my images

Smythe
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Re: Galaxy Wars Development Screenshots

Post by Smythe » Sat Jun 05, 2010 3:57 am

Mota-Lev wrote:
Frinîk wrote:KASHYYYK

Enjoy your wookies.

I'm going to Tatooine.

Also stop playing empire at war.
haha FOC is awesome. if only i could get it for mac though D:
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