hi, has anyone done a gravity mod?

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Mass
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hi, has anyone done a gravity mod?

Post by Mass » Mon Apr 10, 2006 12:00 pm

:) new member here. Anways i got hex edit and I now a bit about making mods. Just wondering if anyone nows a gravity mod cause its a real pain looking for the gravity data.

?mike?
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Post by ?mike? » Sun Apr 23, 2006 4:22 am

gravity for jumping or for vehicles??

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Post by Guest » Sun Apr 23, 2006 6:16 am

i need some help on modding to
:D

{SF} Flood
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Post by {SF} Flood » Sun Apr 23, 2006 7:05 pm

I think he means jumping like on foot jumping.
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Mass
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Post by Mass » Tue May 02, 2006 6:10 pm

yah, i mean mean super jumping, as in normal jumping also immunity to falling, i got the full version of immunity to falling but cant figure out the demo version of it.

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Post by ?mike? » Wed May 03, 2006 3:12 am

Mass wrote:yah, i mean mean super jumping, as in normal jumping also immunity to falling, i got the full version of immunity to falling but cant figure out the demo version of it.

immunity to falling can be done if u know how to do the walk on walls mod.

purple100
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Post by purple100 » Wed May 03, 2006 2:38 pm

I've made a mod that makes you jump 4x normal height and falls do no damage. You get a red flash and you are stunned for a second as i you got hurt, but the damage is incredible small. You don't even notice it. Try changing the bipd jump height and the jpt! falling damage.

sword
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Post by sword » Wed May 03, 2006 3:34 pm

purple100 wrote:I've made a mod that makes you jump 4x normal height and falls do no damage. You get a red flash and you are stunned for a second as i you got hurt, but the damage is incredible small. You don't even notice it. Try changing the bipd jump height and the jpt! falling damage.
...or you could just make it immune to falling damage...
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«Beast»
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Post by «Beast» » Wed May 03, 2006 10:11 pm

How in the hell do you get rid of that annoying "stun"? I went to change the stun time thinking it would be set at some decimal float value like anything else and it was already at zero...

purple100
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Post by purple100 » Thu May 04, 2006 4:04 pm

I couldn't find the right bit to make the character immune to falling. And I also couldn't figure out how to remove the stun.

sword
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Post by sword » Thu May 04, 2006 4:56 pm

Beast wrote:How in the hell do you get rid of that annoying "stun"? I went to change the stun time thinking it would be set at some decimal float value like anything else and it was already at zero...
Hehe
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(SBF)Grat
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Post by (SBF)Grat » Thu May 04, 2006 7:00 pm

to get people (MC) immune from falling you switch the damage of falling with some gun trigger (like needler trigger(not on the map)) to get no sun you switch the sun glare with needler ammo glare. i won't give out the codes though, so dont ask.
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{SF} Flood
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Post by {SF} Flood » Sat May 20, 2006 7:03 pm

or you could just switch the collision model of the masterchiefs to the warthogs.
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«Beast»
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Post by «Beast» » Sat May 20, 2006 7:11 pm

No because then MC can't die. Anyhoo, falling does no damage, but it still stuns you.
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{SF} Flood
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Post by {SF} Flood » Sun May 21, 2006 5:19 am

Can anyone tell me how to make masterchiefs jump size bigger? You can PM me if you do not want to give out the hexedit codes. :D
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