Covenant Attack Version 2.0!

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Is this mod....

Good
2
100%
Bad
0
No votes
Ok
0
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Undecided
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Total votes: 2

TaxiService
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Post by TaxiService » Sat Oct 06, 2007 5:17 am

Moxus wrote:Yes, the second plasma Rifle is the Energy Sword. Note that there is a blue glow around it? that's the glow from the Energy Sword.

I apologize for th cubemaps, my computer doesn't have the capacity to use advanced shaders, so I couldn't see the difference. I will attempt to fix it, if someone tells me how.

-=Moxus=-
yes, if you want an hand, tell us ;)



wait a minute... i mean, tell ME!
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kearney
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Post by kearney » Sat Oct 06, 2007 6:02 am

er, this maybe a stupid question, but by any chance is this mod also available for the Full version?

When I replace b30.map and try to load silent cartographer, the app just dies.

Thanks

kearney
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Post by Altimit01 » Sat Oct 06, 2007 7:44 am

It would crash since the mapfiles are different between demo and full. You could always download the demo. It's not that big of a file.
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Post by TaxiService » Sat Oct 06, 2007 8:19 am

and demo players are better than full...

here there are not windows-users (puhHAeaAUHEuaehuaHEahuaa XD)



...welcome to MGM tho <_<
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kearney
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Post by kearney » Sat Oct 06, 2007 11:13 am

Yeah, I thought it was going to be a big download, but it was only 123MB

I have to admit, its harder to be elites than I thought. Or are the marines a bit tougher and more agressive?

Anyways, I went ahead and downloaded the demo, and tried your map. I love it. Thanks so much for making the mods.

I give you 10/10 and 50¢ if you were here
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Post by TaxiService » Sat Oct 06, 2007 11:15 am

kearney wrote:I give you 10/10 and 50¢ if you were here
:lol:
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Post by Moxus » Sat Oct 06, 2007 1:23 pm

Thanks Kearney! I'm glad you like it.

Actually, your question provided a good opportunity to announce something: Covenant Attack is fighting it's way onto Full. Not only will it have the b30 mod, it will be an entire Campaign, with a story to match. The chase after the MC is on.

I will however require some help with UI editing. Due to story line, I won't be able to use all of the Single player maps (it wouldn't make sense for an Elite to be fighting invading Marines to get off a UNSC ship, now would it?). Therefore, I'll need to remove some maps, and also, if possible, re-name existing ones for how they appear on the map selection screen.

If this is possible, or anyone can help me, please let me know.

As of present, however, I have a modded Truth and Reconciliation map, as well as an Assault on the Control room map, which are for the most part completed and ready for use in the Covenant Attack Campaign.

I hope I can make this Campaign-size mod come to life, and it will be an added benefit if I can make a modded UI for it as well.

-=Moxus=-
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Post by Jello! » Sat Oct 06, 2007 6:05 pm

TaxiService wrote:
kearney wrote: and 50¢ if you were here
:lol:
What currency?
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Post by kearney » Sat Oct 06, 2007 7:54 pm

Jello_Jello wrote:
TaxiService wrote:
kearney wrote: and 50¢ if you were here
:lol:
What currency?
well, I was thinking US, but it seems the canadian dollar is doing better than the american, so I might have to make it canadian :-)
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Post by TaxiService » Sat Oct 06, 2007 8:26 pm

Moxus wrote:Thanks Kearney! I'm glad you like it.

Actually, your question provided a good opportunity to announce something: Covenant Attack is fighting it's way onto Full. Not only will it have the b30 mod, it will be an entire Campaign, with a story to match. The chase after the MC is on.

I will however require some help with UI editing. Due to story line, I won't be able to use all of the Single player maps (it wouldn't make sense for an Elite to be fighting invading Marines to get off a UNSC ship, now would it?). Therefore, I'll need to remove some maps, and also, if possible, re-name existing ones for how they appear on the map selection screen.

If this is possible, or anyone can help me, please let me know.

As of present, however, I have a modded Truth and Reconciliation map, as well as an Assault on the Control room map, which are for the most part completed and ready for use in the Covenant Attack Campaign.

I hope I can make this Campaign-size mod come to life, and it will be an added benefit if I can make a modded UI for it as well.

-=Moxus=-
ui editing???

assault in pillar of autumn???

count me in, man o_o


PS: € FTW!
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kearney
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Post by kearney » Sat Oct 06, 2007 8:44 pm

Moxus: LOL, an elite fighting invading marines to get off a UNC ship. Make sense, no. Be cool, maybe. Be funny when you're drunk with a bunch of friends, SCORE!

Anyways, if its possible, I would like to help. I'm new to programming for the Mac, I just got an iMac (2.4 Ghz 20", 256 ATI 2600 PRO), but I'm a programmer for my work, and well, I think it'll be cool to make something other than CLI (command line interface) crap

I downloaded Eschaton (which I'm not sure what to do with. I can't seem to open it) ,C#MT, HMT, HHK 1.0.1

Now, I need to figure out how to use them.

Anyways, I've always wanted to get involved with games, and this seems like it would be great for the Mac community. Maybe show developers that they can make games for the macs and people will love them. or at least I will

So, if you can bear w/ a newbie for a short while, I'll be more than happy to help.

Jello_Jello: I love your signature, its so funny.

TaxiService: not sure what
€ FTW!
means, but if it means, euros are worth more, yeah your right, but I don't know if '¢' is used for denominations less than 1€
Chi!

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Post by TaxiService » Sat Oct 06, 2007 9:09 pm

kearney wrote:TaxiService: not sure what
€ FTW!
means, but if it means, euros are worth more, yeah your right, but I don't know if '¢' is used for denominations less than 1€
yes, was intended as Euros :P

i said it because currently 1€ = 1.414$
i'm not sure what ¢ means... cents? in that case, 1¢ = 0.01$

so.... 1.414 / 100 = 0.01414
0.01414 * 50 = 0.707

50€cents should are 71 $cents

....or not?
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Post by Moxus » Sun Oct 07, 2007 6:34 am

Well, at the present time, I need someone with Halo UI modding experience. Someone that will help me to remove map options from the Campaign map selection screen, make the maps play in a different order, and if possible, change the name for the map that appears on the Campaign map selection screen, if all this is even possible.

I thank everyone for the support so far.

-=Moxus=-
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Post by TaxiService » Sun Oct 07, 2007 6:45 am

Moxus wrote:...and if possible, change the name for the map that appears on the Campaign map selection screen, if all this is even possible.
(if i got esactly what you mean) probably i can do it.

try giving me mission names :?




for the play-maps-in-different-order thing, try asking to altimit :?
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Post by Ragnarok » Sun Oct 07, 2007 6:47 am

can do its easy with eschaton
keyboard not found press F1 to continue??

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