[THE COLLAB] Blood Gulch Reality

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Turtle
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by Turtle » Thu Mar 18, 2010 8:04 am

Sir Lumps wrote:And...what am i suppose to do? Effects for what?[
Weapons effects as in...what do you want it to do
Hey i am good at explosions maybe we could swap?
Fine, I will take human weapon effects (Including impact, and firing effects), and you take explosions, and if you wouldn't mind, take plasma weapons as well.
And as for vehicle effects, I will take them unless you would rather do them.
I am unsure if we are editing Particles, but I will PM you a list of jobs when I know.
If your unhappy with any of this then PM me!
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wernarner84
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by wernarner84 » Thu Mar 18, 2010 10:49 am

2310 wrote:
wernarner84 wrote:I have worked on the shotgun, pistol, plasma pistol, frag, fuel rod gun, and rocket launcher, but none of them are finished yet. They also need to be tested with somebody else so I can figure out the right damage values. Anybody up for a test with me? I've mainly done meta editing, it should be CSS so far...
What parts of the weapon have you edited? Weapon accuracy and recoil isn't CSS, I think. (Or you'll feel the effects but it'll be kinda laggy.)
I edited accuracy , some damages, and some miscellaneous meta edits, like homing and arc and stuff.
I'll host a beta test server.
Server Name: BGR Beta Testing
Password: BGR
I'll host it now, here's a link to my beta:
http://www.filefactory.com/file/b0b85ef ... dgulch.map
TaxiService wrote: Not the mod, but the fact that you did actually learn how to do some basic things! 0_0
I am very happy for you, Human! i hope to see more of you!

2310
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by 2310 » Thu Mar 18, 2010 12:02 pm

Amy wrote:Bitmaps >_>
Sorry if I sound like a noob ... but I still don't get what you're trying to say. What about bitmaps? :?
wernarner84 wrote:
2310 wrote:
wernarner84 wrote:I have worked on the shotgun, pistol, plasma pistol, frag, fuel rod gun, and rocket launcher, but none of them are finished yet. They also need to be tested with somebody else so I can figure out the right damage values. Anybody up for a test with me? I've mainly done meta editing, it should be CSS so far...
What parts of the weapon have you edited? Weapon accuracy and recoil isn't CSS, I think. (Or you'll feel the effects but it'll be kinda laggy.)
I edited accuracy , some damages, and some miscellaneous meta edits, like homing and arc and stuff.
I'll host a beta test server.
Server Name: BGR Beta Testing
Password: BGR
I'll host it now, here's a link to my beta:
http://www.filefactory.com/file/b0b85ef ... dgulch.map
I'll check out your work soon (in a day or two). Olly, are you still here?

Amy
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by Amy » Thu Mar 18, 2010 12:57 pm

Are you serious?

I will do bitmaps.

Gosh, how hard is that to communicate.
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2310
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by 2310 » Thu Mar 18, 2010 8:58 pm

Amy wrote:Are you serious?

I will do bitmaps.

Gosh, how hard is that to communicate.
Sorry! You're in now! :D I'm not really good at figuring out stuff like that. :? Sorry again! Anyway, PM Falabmaja to split the tasks. Otherwise he'll PM you soon, or you can use the Discussion thread.

kiddten
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by kiddten » Thu Mar 18, 2010 9:07 pm

or aim. i think i got it working.

EDIT: yeeeeeee devil rank again :twisted:
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

2310
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by 2310 » Thu Mar 18, 2010 9:48 pm

Falabmaja The 2nd wrote:or aim. i think i got it working.

EDIT: yeeeeeee devil rank again :twisted:
lol!

You can also use the MGM IRC.

Sugarlumps
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by Sugarlumps » Fri Mar 19, 2010 8:41 pm

Sorry, but I leaving this project. Firstly because theres a lot of school work. Secondly, its my school exam period, so I can't go on mgm a lot either. So...yea, basically i leave this project.

^^Or i can do bitmaps for the pie's hogs. That would take about 15 mins so its kay.
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Click!

2310
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by 2310 » Fri Mar 19, 2010 9:00 pm

Sir Lumps wrote:Sorry, but I leaving this project. Firstly because theres a lot of school work. Secondly, its my school exam period, so I can't go on mgm a lot either. So...yea, basically i leave this project.

^^Or i can do bitmaps for the pie's hogs. That would take about 15 mins so its kay.
Done. You're now in charge of Warthog Bitmaps! :D (how are they going to be more realistic?)

Dittoz7
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by Dittoz7 » Sat Mar 20, 2010 6:33 am

I'M ALREADY DOING THIS.
Fuck it,
i'll just release...

*sigh*
Nevermind...
I'll do scenery.
Image
Fortune wrote:We need you in this fight noble one!
NOBLE 1 DO YOU COPY?!?!??!
NOBLE 1???!?!?
FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU- we lost the spartans
I guess the Covenant win.

2310
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by 2310 » Sat Mar 20, 2010 10:42 am

Dittoz7 wrote:I'M ALREADY DOING THIS.
Fuck it,
i'll just release...
Sorry! I didn't intend to compete with you ...
Dittoz7 wrote:*sigh*
Nevermind...
I'll do scenery.
Yay thanks and congratulations on joining! :D Basically you just need to make them all destructible, until we think of other ways of making the sceneries more realistic.

Turtle
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by Turtle » Sat Mar 20, 2010 11:32 pm

Does this mean I'm doing all the effects now? Thank goodness I get much longer to do them. :P
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2310
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by 2310 » Sun Mar 21, 2010 1:53 am

Turtle wrote:Does this mean I'm doing all the effects now? Thank goodness I get much longer to do them. :P
Yep you're in charge of all the effects! :D You should reserve the hardest for the next BGeffeSec. Try finishing the easiest ones first so that you have less unfinished stuff if you need to quit for any reason.

Dittoz7
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by Dittoz7 » Sun Mar 21, 2010 10:20 am

2310 wrote:Yay thanks and congratulations on joining! :D Basically you just need to make them all destructible, until we think of other ways of making the sceneries more realistic.
I was just planning on placing scenery for cover...
Can we have the secondary scenery person do the destructible-ness?
Image
Fortune wrote:We need you in this fight noble one!
NOBLE 1 DO YOU COPY?!?!??!
NOBLE 1???!?!?
FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU- we lost the spartans
I guess the Covenant win.

Amy
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Re: [COLLAB RECRUITMENT] Blood Gulch Reality

Post by Amy » Sun Mar 21, 2010 2:01 pm

Flabja, step the fuck down. >_>

I will PM him telling him what to do >_>

So yeah i am primary person, not secondary to some noob >_>
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Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

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