Global Operations MOD

Everything about GhR and its mods.
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Vir2L™
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Global Operations MOD

Post by Vir2L™ » Fri Nov 19, 2004 12:41 pm

Global Operations

5 mission campaign

Conversion for MP COOP compatability by Vir2L:SOG
Last edited by Vir2L™ on Fri Nov 19, 2004 1:36 pm, edited 1 time in total.
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"You can't spell slaughter without laughter."

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tim_leary
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Post by tim_leary » Fri Nov 19, 2004 1:19 pm

yar lets break it in ! :P

Vir2L™
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Post by Vir2L™ » Fri Nov 19, 2004 7:52 pm

well we played these a few times, and truthfully i thought they were a bit to easy.

The MOD was designed for Single Player campaign (I had to modify the files in order for them to be seen in the server list for multiplayer use) so maybe its a bit more of a challange that way, but in multiplayer coop with three skilled players, settings on Elite the missions were completed in under 15 minutes each no problem. I was expecting a bit tougher resistance on Elite.

generaly i like the missions, but they aren't any harder than the original missions that GhR has.
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tim_leary
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Post by tim_leary » Sat Nov 20, 2004 11:39 am

I give it a "C".

Vir2L™
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Post by Vir2L™ » Sat Nov 20, 2004 12:29 pm

ya i agree, nothing to special. But, at least it was a breathe of fresh air, i'm getting tired of playing the same exact missions over and over again, zzzzZZZzzZzz.

Different is good.
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tim_leary
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Post by tim_leary » Sat Nov 20, 2004 1:34 pm

Methinks you are being too kind sir.

The best thing I am willing to say about these is that they're a step back in time.

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