Update to swordedit
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- Ranger
- Posts: 1545
- Joined: Mon Aug 03, 2009 10:42 pm
Re: Update to swordedit
Haven't tried it yet, but looks interesting. How about making an account here?
Re: Update to swordedit
I think asking Altimit01 would come in handy regarding this matter.Samuco wrote:@Modzy: Can I get the source for eschaton 0.8? I want to make a few modifications...
http://macgamingmods.com/forum/viewtopi ... on#p155515
Stupid tinypic removing my images
Re: Update to swordedit
Unfortunately eschaton source is in realstudio format
I did learn a few things though about bipd...
I did learn a few things though about bipd...
Re: Update to swordedit
I'm on an Intel Mac laptop and whenever I open the application and give it the bitmaps file it makes my laptop restart. Any help?
blackkyurem123123 wrote:one of the Admins asks "whaths wrong" and he repiles " someone smasmed me chests".
Re: Update to swordedit
Err, the solution to that was said above. Are you on the latest version?
Remember: Halo Demo needs to be open (on old one).
Remember: Halo Demo needs to be open (on old one).
Re: Update to swordedit
Any chance you could throw the source online? I'd love to see what you've done and add on a bit.
The sword.
Re: Update to swordedit
I agree. Stop being lazy here Samuco .Sugarlumps wrote:Haven't tried it yet, but looks interesting. How about making an account here?
Sword, I think you should just give him svn access and create a branch for him called starlite (I think that's what he calls his version). Then, there will be no need for him to upload the entire source code each time he makes a change and it will be easy for any programmer to grab the latest code. It's more bandwidth and contributing friendly too.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!
Re: Update to swordedit
Sorry, been really snowed under with assignments and tests.
Here's the source code: http://www.samuco.net/swordedit/source.zip
I have no idea if it works (I was trying to make a HTML5 version for some reallly strange reason), but it should.
Here's the source code: http://www.samuco.net/swordedit/source.zip
I have no idea if it works (I was trying to make a HTML5 version for some reallly strange reason), but it should.
Re: Update to swordedit
I can't test it right now on the computer I'm using, but I took a brief look at the new code.
I'll just give a heads up that I made a more up to date version of VMRegion.h/m here. I basically updated it to use 64-bit compatible API's. Nothing is broken with the old code though as long as you want to continue compiling a 32 bit binary and as long as the target (Halo Demo) is a 32 bit process.
Glad to see you're making use of some of my source code
I'll just give a heads up that I made a more up to date version of VMRegion.h/m here. I basically updated it to use 64-bit compatible API's. Nothing is broken with the old code though as long as you want to continue compiling a 32 bit binary and as long as the target (Halo Demo) is a 32 bit process.
Glad to see you're making use of some of my source code
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!
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