Includes photographed bitmaps from Sparky's Bitmaps and Sounds Collection.
Version A: http://www.halodemomods.com/mediawiki/i ... _Map_A.zip
[Resource Map] Building Blocks
Moderator: Halo Moderators
[Resource Map] Building Blocks
Either you are groping for answers, or you are asking God and listening to Jesus.
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Re: [Resource Map] Building Blocks
For HaloMD?
- RIPz, a user and modder for Halo Demo PPC and for HaloMD.
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Re: [Resource Map] Building Blocks
The map version is a conversion by Pearl for HaloMD.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: [Resource Map] Building Blocks
Why are you working backwards? There's no reason to start a mod from demo and all the reason not to.Sparky wrote:The map version is a conversion by Pearl for HaloMD.
And Ripz, why don't you download the mod before asking a question with such an obvious answer?
As for the mod it looks like a familiar template map I've seen around I think, plus a couple logs in the middle? I suppose the logs are building blocks, or something.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!
Re: [Resource Map] Building Blocks
The work is done in 3ds Max on the scenery with multiple LODs for each scenery tag's mod2.
I released an update to Concretely Cemented, Completely Demented, which uses a single scenery tag for the ground and adjusts the powerup spawn location(s).
http://www.halodemomods.com/sparkys_sec ... ed%202.zip
I released an update to Concretely Cemented, Completely Demented, which uses a single scenery tag for the ground and adjusts the powerup spawn location(s).
http://www.halodemomods.com/sparkys_sec ... ed%202.zip
Either you are groping for answers, or you are asking God and listening to Jesus.
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