"Rescue Fireteam Zulu" final!
Moderator: Halo Moderators
"Rescue Fireteam Zulu" final!
I posted here about a month and a half ago to release my mod "Rescue Fireteam Zulu". What I released was, in my mind, a very flawed and unfinished version of the level. I was rather dissapointed in myself for releasing something before I was ready to release it. So now, I give you the final version. And boy, have there been some changes.
The weapon sandbox has seen nearly a complete overhaul. Only two weapons from the previous version remain.
The battle rifle
No longer full-auto, it has become a much more precise weapon
the ma5k
actually, it's rather unchanged
I'll just quickly show the other weapons without descriptions
I love headshots with the sniper
Also making an appearance in the final version is completely custom dialogue. Not just from other levels, but home brewed specially for this mission!
Here's the download link
The weapon sandbox has seen nearly a complete overhaul. Only two weapons from the previous version remain.
The battle rifle
No longer full-auto, it has become a much more precise weapon
the ma5k
actually, it's rather unchanged
I'll just quickly show the other weapons without descriptions
I love headshots with the sniper
Also making an appearance in the final version is completely custom dialogue. Not just from other levels, but home brewed specially for this mission!
Here's the download link
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- Night Stalker
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Re: "Rescue Fireteam Zulu" final!
Woah, custom sounds? Holy shit!! Sounds interesting!! Definitely gonna give this a try. :0
- TaxiService! Shitposting since 2007!
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Re: "Rescue Fireteam Zulu" final!
This IS EPIC
- RIPz, a user and modder for Halo Demo PPC and for HaloMD.
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Re: "Rescue Fireteam Zulu" final!
Is this Demo only or does it support Halo MD?
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Masturbation is like procrastination, they're both great until you realize your screwing yourself.
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Re: "Rescue Fireteam Zulu" final!
I have not found a way to play SP mods in MD (although I haven't tried all that much), so it's demo only. Although, if someone knows how...Monoman wrote:Is this Demo only or does it support Halo MD?
Re: "Rescue Fireteam Zulu" final!
I believe you can convert it with the latest Pearl in the Modding Programs forum from Demo -> Full as a b30 map (do not choose MD). Then, you swap it with the original b30 map in MD's maps folder (Mods -> Reveal Maps in Finder in the menubar). This method should work until MD supports campaign mods more.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!
Re: "Rescue Fireteam Zulu" final!
It's only, like, two lines. I wish I could've done more but tag space was one constraint and an error that somewhat affected the scenario was another.TaxiService wrote:Woah, custom sounds? Holy shit!! Sounds interesting!! Definitely gonna give this a try. :0
really? I'll give it a trynil wrote:I believe you can convert it with the latest Pearl in the Modding Programs forum from Demo -> Full as a b30 map (do not choose MD). Then, you swap it with the original b30 map in MD's maps folder (Mods -> Reveal Maps in Finder in the menubar). This method should work until MD supports campaign mods more.
Re: "Rescue Fireteam Zulu" final!
I had a lot of fun with this. The flamethrower AR was pretty interesting, but my favorite weapon was definitely the silenced AR. That thing was totally universal.
Whenever I see Nuthead's avatar all I can see is a sad, abandoned cigarette butt that is forced to spend the holidays all alone in the cold.
Re: "Rescue Fireteam Zulu" final!
Thanks! Oh god, the flamethrower ar. Originally, it also detonated explosives with the flames. And everybody dropped grenades. And I agree, the silenced ar was rather universal.a bullet wrote:I had a lot of fun with this. The flamethrower AR was pretty interesting, but my favorite weapon was definitely the silenced AR. That thing was totally universal.
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