I don't know if you saw my SWTOR topic, but I was able to extract the music files using the standard internet tools available for the task, as detailed in that tutorial. I chose some of my favorites and I'd like to release them as halo tags. These will be separate from SparkMusic; there are about 30 soundtracks, and I'm planning to do an overture of sorts, like I did with the Killer Tracks themes for the Galaxy Wars user interface map theme song.
Here are two example .wav files that I plan to convert into Halo sound tags:
This music brings the Halo game up from a 2-star rating up to a 4.5-star rating. The degree of epicness is almost too much for this game engine to handle. Putting SWTOR music in a Halo game is like trying to contain a photo of Chuck Norris in your wallet; right when you open it, he just jumps out and starts takin' names.
Halo Sounds Tutorial Video and Sparky's SWTOR Suite
Posted: Thu Mar 14, 2013 12:46 am
by Sparky
I updated the demo release to include the suite.
Here is the suite as an MP3 sound file. Enjoy! I spent many hours over a period of about 3 days to put this together, a collection of 42 music tracks from SWTOR's data files, edited using Amadeus Pro into a musical suite.
Note that the .wav sound file is 401 MB (39 minutes and 43 seconds in duration), so I converted it to MP3 for the online streaming version, providing a smaller sound file at a commonly-accepted lesser sound quality. The MP3 version is 44.3 MB.
So you can see that my suite starts with the first two from the game's loading playlist, followed by the Star Wars theme, and departs from there. The third, fourth, fifth, etc. selections from the game's loading playlist are not included in the suite (as far as I know, having listened to probably only a part of the playlist).
Any questions about the organization of SWTOR's files would be outside the scope of this topic.
And finally, here is my resulting Halo Sounds Tutorial Video:
Re: SWTOR music for Halo
Posted: Wed Apr 10, 2013 11:59 pm
by Sparky
YouTube Closed-Caption for "my name is Sparky" = "Homanus parking". It's funny how I said, "I guess you could let me know" very quickly, and it recognized that just fine, but hardly anything else.