Blade's Inferno Mod (Flamethrower Shee is becoming a mod)
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- Peon
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Blade's Inferno Mod (Flamethrower Shee is becoming a mod)
I think I got near the ballpark, just need to fine tune some stuff to get the exact values right.
Problem: Its only partial CSS. People can join but they can only see the effects of the flame (not the jet of flame itself) when they are shot at. If someone could fix this CSS issue that would be very nice.
Pictures:
My picture of the normal shooting of flame is very poor and shows it AFTER I stopped firing and it is drifting away.
Flaming rocket is secondary fire O.O
Linky:
http://www.filefront.com/17705733/bloodgulch.map.zip
Problem: Its only partial CSS. People can join but they can only see the effects of the flame (not the jet of flame itself) when they are shot at. If someone could fix this CSS issue that would be very nice.
Pictures:
My picture of the normal shooting of flame is very poor and shows it AFTER I stopped firing and it is drifting away.
Flaming rocket is secondary fire O.O
Linky:
http://www.filefront.com/17705733/bloodgulch.map.zip
Last edited by ßlade on Thu Dec 30, 2010 2:52 pm, edited 1 time in total.
ßlade
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
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- Newbie
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- Commando
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Re: Flamethrower Shee
im not gonna say amazing, but great job! we need more modders who are willing to learn here. will dl this mod when its done.
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- Peon
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Re: Flamethrower Shee
Thanks for the encouragement guys! I might make this a full out Inferno map if I have time and survive the cramming for my Finals. >.<
I'm looking for a deal on 50 lbs of coffee to help me stay awake at night when studying... FOUND IT
I'm looking for a deal on 50 lbs of coffee to help me stay awake at night when studying... FOUND IT
ßlade
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
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- Commando
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Re: Flamethrower Shee
lekker the contrails. SWITCH the shees contrails to flameys!!!!!
also, you should replace the shees bitmaps with the Wraith destroyed ones, or make it look burnt or something.
also, you should replace the shees bitmaps with the Wraith destroyed ones, or make it look burnt or something.
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- Peon
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Re: Flamethrower Shee
The flame contrail for the shee contrail looks retarded since the contrails starts IN front of the shee's wing tips so if you stop flying it looks like you are firing more flame which when firing just looks plain stupid.
Destroyed Wrath? Hmm. I will go try that.
Destroyed Wrath? Hmm. I will go try that.
ßlade
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
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- Commando
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Re: Flamethrower Shee
its the destroyed shee in SP's bitmaps.
Re: Flamethrower Shee
Jingle Hells wrote:im not gonna say amazing, but great job! we need more modders who are willing to learn here. will dl this mod when its done.
1. Better than anything you have released, or probably will release.
2. There is no we. You are a noob so don't act like you are accepted....at least by me...but no one cares about what i say...oh well.
Just stfu, your annoying.
And @Blade:
NICE JOB! Good to see that you followed through with your modding experiment. Keep going with things like this and you will be a good modder in no time.
(also it's in the ballpark i think, not near the ballpark. Either im tripping or that doesnt make sense)
AND GUYS MY N KEY IS BROKEN AND I HAVE TO PUSH REALLY HARD TO GET IT TO TYPE GRRRR
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
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- Peon
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Re: Flamethrower Shee
^ O.O
Oh! Those first 2 were about Jingle... I smell trouble brewing...
Thanks Amy.
Oh! Those first 2 were about Jingle... I smell trouble brewing...
Thanks Amy.
ßlade
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
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- Commando
- Posts: 2589
- Joined: Thu Jun 24, 2010 6:36 am
Re: Flamethrower Shee
she does not like me. how is the progress on this?
Re: Flamethrower Shee
This.Divine wrote:Jingle Hells wrote:im not gonna say amazing, but great job! we need more modders who are willing to learn here. will dl this mod when its done.
1. Better than anything you have released, or probably will release.
2. There is no we. You are a noob so don't act like you are accepted....at least by me...but no one cares about what i say...oh well.
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- Peon
- Posts: 118
- Joined: Sun Oct 31, 2010 6:46 am
- Location: Define "where". I could give "The Universe" or specific coordinates.
Re: Flamethrower Shee
Since Sparky's Environmental Series are all free to use as templates (RIGHT?) I will be using this one as a basis.
http://www.halodemomods.com/wiki/File:Lava_Pit.zip
I will probably get some fire and add it in some spots. Also I will try and add a volcano... even though the map looks like a volcano... but I need Samuco's new Swordedit 3 to edit the BSP points (see viewtopic.php?f=40&t=17010).
Hoping to put this in if possible (I will create my own variation of this):
Also, I might add some rock and fire spewing weapons inside a volcano (whether I make with ^ or out of scenery) to make it seem like the volcano is erupting.
But I also need to work on DEEP ***REAL LENGTH OF THIS WORD HAS BEEN CENSORED***.
http://www.halodemomods.com/wiki/File:Lava_Pit.zip
I will probably get some fire and add it in some spots. Also I will try and add a volcano... even though the map looks like a volcano... but I need Samuco's new Swordedit 3 to edit the BSP points (see viewtopic.php?f=40&t=17010).
Hoping to put this in if possible (I will create my own variation of this):
Also, I might add some rock and fire spewing weapons inside a volcano (whether I make with ^ or out of scenery) to make it seem like the volcano is erupting.
But I also need to work on DEEP ***REAL LENGTH OF THIS WORD HAS BEEN CENSORED***.
ßlade
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
Re: Blade's Inferno Mod (Flamethrower Shee is becoming a mod
Good luck with your other plans! The magic word for priorities is to ask yourself "why".
Er... quite an appropriate addition to that environment; I look forward to seeing it!
Can we do CSS changes to particles? I recall Graveen 'copyrighting' his own flame rocket concept. Particle effects are the expertise of Al Capwn and G[v]N.
Er... quite an appropriate addition to that environment; I look forward to seeing it!
Can we do CSS changes to particles? I recall Graveen 'copyrighting' his own flame rocket concept. Particle effects are the expertise of Al Capwn and G[v]N.
Either you are groping for answers, or you are asking God and listening to Jesus.
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