[MOD] Galaxy Wars - Outpost Omega

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Sparky
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[MOD] Galaxy Wars - Outpost Omega

Post by Sparky » Thu Jan 21, 2010 1:47 pm

http://www.halodemomods.com/wiki/Mod_Da ... post_Omega
The Covenant are invading Earth! UNSC is deploying defenses from lunar outpost Omega. You've also been ordered to retrieve Earth's top-secret heavy interceptor code named "X-2" from the covenant capital ship.
This is ALMOST done. I'm just about finishing it up now, and it should be up sometime tonight. If not tonight, tomorrow. (this post is just an announcement, not a real release topic.)
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Amy
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Amy » Thu Jan 21, 2010 1:53 pm

Rawr.
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

O_O

Re: [MOD] Galaxy Wars - Outpost Omega

Post by O_O » Thu Jan 21, 2010 2:02 pm

Can't wait!

Smythe
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Smythe » Thu Jan 21, 2010 2:47 pm

Looking good. Can't wait for release.
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Fortune
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Fortune » Thu Jan 21, 2010 5:39 pm

so do you spawn inside a ship, then launch towards a covenant cruiser, then attack?
ᕦ( ͡°╭͜ʖ╮͡° )ᕤ

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Sparky
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Sparky » Fri Jan 22, 2010 7:48 pm

You're a spartan stationed at Omega Outpost, a satellite space station between Earth and the Moon. Omega Outpost has suffered a serious hit from the main Covenant Cruiser, and now it's up to you (the only survivor) to thwart the incoming wave of covenant interceptors and retrieve the top secret X-2 fighter from the cruiser.

Good luck!

(This is the beta version, whose scnr needs alot more work. Unfortunately, I can't expand the map with Eschaton anymore, because it throws an error at around 61% into the expansion. Also, SwordEdit breaks the map, so I can't use that as far as I know. I'm left to using what scen and mach tags I can scrap together and working with Eschaton's scnr editor, which is time-consuming at best. Another version will be released with the much-improved scnr.)

I'm waiting for the upload to finish at HDM, then it'll be accessible at the Mod Database.

EDIT: Download beta version
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Turtle
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Turtle » Sat Jan 23, 2010 3:59 am

Looks very original, I will DL now.
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Fortune
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Fortune » Sat Jan 23, 2010 3:27 pm

so are there incoming waves of covenant AI in banshees and stuff? Or do you just fight other humans inside covenant vehicles?
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Zanghfei
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Zanghfei » Sat Jan 23, 2010 3:58 pm

ManHolyGod

Starwars versus Halowars?

Look Quite nice (Picture)

Make the earth to REACH

RXA
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by RXA » Sat Jan 23, 2010 4:13 pm

Wow! Nice mod and fun gameplay! :D

Sugarlumps
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Sugarlumps » Sat Jan 23, 2010 4:51 pm

I doubt the AI's will sync...this might be a problem during multiplayer. Also, my friend said it was slightly laggy for him (not me) so he kept dying cause banshees keep running him over. But i think its quite nice! Especially the words!
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Click!

Zanghfei
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Zanghfei » Sat Jan 23, 2010 5:04 pm

Sugarlumps wrote:I doubt the AI's will sync...this might be a problem during multiplayer. Also, my friend said it was slightly laggy for him (not me) so he kept dying cause banshees keep running him over. But i think its quite nice! Especially the words!
I think is impossible.
Not very sure server run people enter and make new game and now snyc.
im sure is probably work.

Sparky
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Re: [MOD] Galaxy Wars - Outpost Omega

Post by Sparky » Sat Jan 23, 2010 10:25 pm

It syncs because the AI are inside vehicles and never leave them. Vehicles are normally synchronized, not infantry AI.

Unfortunately, my method of spawning the AI is by scenery swapping them for vehicles, these vehicles have the AI as actv inside the pilot seat, and this means that the (dead) AI-vehicles come falling down from the sky every minute or so.
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