New mod releases.
Moderator: Halo Moderators
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Amy
- Green Beret
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- Location: Mota-Lev's house.
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by Amy » Thu Jan 28, 2010 4:04 pm
To fix radar glitch just replace Hud_Radar and Hud_Radar sweeper in matg(?) tag. If you remove sweeper will it still work?
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
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002
- Ranger
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- Location: ::1
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by 002 » Thu Jan 28, 2010 4:10 pm
Yes, you're basically replacing it with something that cannot be seen. Removing it does the same visual effect.
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002
- Ranger
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by 002 » Thu Jan 28, 2010 6:49 pm
It's a storm cloudy sky. Watch it move quickly.
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Turtle
- Operative
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- Location: Under the sea!
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by Turtle » Fri Jan 29, 2010 12:26 pm
The HUD looks a bit ugly with all those colours. But other that it's cool.
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002
- Ranger
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by 002 » Sat Jan 30, 2010 5:34 pm
Turtle wrote:The HUD looks a bit ugly with all those colours.
Which is why I updated the HUD yesterday.
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roCTb
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by roCTb » Sun Jan 31, 2010 6:53 pm
Shitty lightmaps are shitty. Instead of making them solid color, edit hues, contrasts, etc so that they still look sexy.
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002
- Ranger
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by 002 » Thu Feb 04, 2010 12:54 pm
If shitty lightmaps are shitty, then that means sexy lightmaps are sexy? Is that what you mean?
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Kiyoshi
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by Kiyoshi » Thu Feb 04, 2010 1:26 pm
Translation: Your lightmaps suck, make more edits then just doing one color and spraying it all over them, work with hues and contrasts so they look badass and not like shit.
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Sparky
- Delta Force
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by Sparky » Fri Feb 05, 2010 5:09 pm
Kiyoshi wrote:Translation: Your lightmaps suck, make more edits then just doing one color and spraying it all over them, work with hues and contrasts so they look badass and not like shit.
His lightmaps are more impressive than my non-existent lightmaps.

Either you are groping for answers, or you are asking God and listening to Jesus.
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