New mod releases.
Moderator: Halo Moderators
-
SwordM0nger
- Peon
- Posts: 88
- Joined: Wed May 27, 2009 4:32 pm
- Location: No longer on MGM.
Post
by SwordM0nger » Thu May 28, 2009 1:54 pm
B30 BSP Mod Pack.
This is a halo demo mod pack i've had lying in my mods folder for a while and never released it.
Basically all it is is two different maps, both using different parts of the Underground B30 BSP. Both maps have all spawn points moved and are made for both CTF and Slayer.
Download Link:
http://www.mediafire.com/?tzzinedmow2
Screenies Are Here!
Map One:
Map Two:

Last edited by
SwordM0nger on Sat May 30, 2009 4:44 pm, edited 1 time in total.
TaxiService wrote:hHAHAHAHAHAH
TURD
-
TaxiService
- Night Stalker
- Posts: 6887
- Joined: Thu May 24, 2007 5:52 am
- Location: 41.896198, 12.4165945
-
Contact:
Post
by TaxiService » Thu May 28, 2009 8:13 pm
hm. doesn't sound bad. lookin' forward to the end of laziness.
also, take photos in sparkedit, so we can see the spawns
- TaxiService! Shitposting since 2007!

-
Fuel
- Green Beret
- Posts: 3243
- Joined: Sat Mar 31, 2007 3:27 pm
- Location: o-o
Post
by Fuel » Thu May 28, 2009 8:18 pm
For this i would say a bad idea O_o
because then people will just use these and not make their own version which could add variety
-
SwordM0nger
- Peon
- Posts: 88
- Joined: Wed May 27, 2009 4:32 pm
- Location: No longer on MGM.
Post
by SwordM0nger » Fri May 29, 2009 4:00 am
Taxi, i'll get em up by the end of today.
Fuel, your telling me i shouldn't have posted these incase other people wanted to make them...?
TaxiService wrote:hHAHAHAHAHAH
TURD
-
Pielogist
- Ranger
- Posts: 914
- Joined: Mon May 11, 2009 12:55 am
- Location: Guess.
Post
by Pielogist » Fri May 29, 2009 4:06 am
Why does everybody have to use mediafire....
If u dunno: Me in china, china banned mediafire... and youtube... and newgrounds...
Anyway... Looks good! Very good, how did you move the whole underground thing as a multiplayer map?
-
TaxiService
- Night Stalker
- Posts: 6887
- Joined: Thu May 24, 2007 5:52 am
- Location: 41.896198, 12.4165945
-
Contact:
Post
by TaxiService » Fri May 29, 2009 10:13 am
SwordM0nger wrote:Fuel, your telling me i shouldn't have posted these incase other people wanted to make them...?
nah, he says that everyone who uses your map as canvas will no't change spawn point locations, thus all the mods will be similar under this aspect.
...but there's no problem... ¬–¬ one can mod them after if s/he wants.
- TaxiService! Shitposting since 2007!

-
SwordM0nger
- Peon
- Posts: 88
- Joined: Wed May 27, 2009 4:32 pm
- Location: No longer on MGM.
Post
by SwordM0nger » Sat May 30, 2009 4:45 pm
Finally stopped being lazy and uploaded screenies.
Enjoy!
TaxiService wrote:hHAHAHAHAHAH
TURD
-
Mike7766
- Operative
- Posts: 243
- Joined: Wed Jan 14, 2009 2:08 pm
- Location: Massachusetts, USA
Post
by Mike7766 » Mon Jun 01, 2009 4:28 pm
Hey, i was wondering...
will someone ever combind the shaft mod with the Island Mod at some point of time, so you have everything?
Xbox LIVE Gamertag: Mike77660
Steam name: mike77660
If you see either Mike7766 or Mike77660 ANYWHERE, it's probably me!
-
taxi banned. ¬.¬
Post
by taxi banned. ¬.¬ » Tue Jun 02, 2009 8:58 am
heh. that would be the best mod ever.
...the problem is that that would require... uhh... two bsp's, and that is sort of impossible in multiplayer as far as i know... >_>
...if someone with CE could merge the two bsp's that would be awesome... >_> but i don't know if it's possible, lag-wise.
-
Fuel
- Green Beret
- Posts: 3243
- Joined: Sat Mar 31, 2007 3:27 pm
- Location: o-o
Post
by Fuel » Tue Jun 02, 2009 1:09 pm
Noes its nawt O_O
I dun like the spawns >_>
Who is online
Users browsing this forum: No registered users and 6 guests