Search found 79 matches
- Fri May 06, 2016 1:37 pm
- Forum: Mod Releases
- Topic: Halo Update series
- Replies: 22
- Views: 41656
Re: Halo Update series
UPDATE: So I am submitting 4 maps to nil soon... These will be redone versions of Downpour, Hydra, Sunset and Hangemhigher. Its taken me awhile to fine tune everything in the maps, which is why I've been so slow. I still need to finish up the new versions of Canopy, Outback and Convict and obviously...
- Tue Apr 05, 2016 10:17 am
- Forum: Mod Releases
- Topic: Halo Update series
- Replies: 22
- Views: 41656
Re: Halo Update series
Also I do want to put out an update soon as I know some people are looking forward to this! I just struggle to find the motivation to finish the project sometimes due to how modding on Mac has limitations in comparison to modding on PC. I also am frustrated by a variety of issues that always seem to...
- Tue Apr 05, 2016 10:09 am
- Forum: Mod Releases
- Topic: Halo Update series
- Replies: 22
- Views: 41656
Re: Halo Update series
Halo Update versions of Infinity, Derelict and Ice Fields will also be done
- Mon Mar 14, 2016 10:42 am
- Forum: HaloMD
- Topic: Problem with using swordedit on converted CE maps.
- Replies: 7
- Views: 2934
Re: Problem with using swordedit on converted CE maps.
Is it just the stock version of Timberland you are trying to mod or is it a custom edition mod of Timberland from halomaps? I have had no problem with rebuilding the stock version of Timberland with Eschaton and then changing things around on swordedit, it's what I did on Canopy, my modded version o...
- Sat Mar 12, 2016 5:23 pm
- Forum: HaloMD
- Topic: Problem with using swordedit on converted CE maps.
- Replies: 7
- Views: 2934
Re: Problem with using swordedit on converted CE maps.
What map is it?
- Fri Mar 04, 2016 10:58 am
- Forum: Mod Releases
- Topic: Halo Update series
- Replies: 22
- Views: 41656
Re: Halo Update series
Downpour on the way
- Mon Feb 29, 2016 4:08 pm
- Forum: Mod Releases
- Topic: Seaside Version 4.0
- Replies: 5
- Views: 5854
Re: Seaside Version 3.0
Resubmitted it today. Should work now without that issue.
- Mon Feb 29, 2016 9:18 am
- Forum: Mod Releases
- Topic: Seaside Version 4.0
- Replies: 5
- Views: 5854
Re: Seaside Version 3.0
Ah I see what I did wrong, the mod's internal map name is not matching the file name as you pointed out. I will resubmit it to nil today to fix this issue and will include some small updates to fix some of the problems I found after I hosted a game this past weekend too.
- Sat Feb 20, 2016 3:20 pm
- Forum: Mod Releases
- Topic: Seaside Version 4.0
- Replies: 5
- Views: 5854
Seaside Version 4.0
UPDATE: Version 4.0 submitted after problem with Version 3.0 Submitted the new version of Seaside today to nil. As some might already know from previous builds, this mod is a variant of No Remorse, a classic Custom Edition map. Really tried to improve the overall look of the mod from the last build ...
- Fri Feb 12, 2016 6:31 pm
- Forum: HaloMD
- Topic: Online Behavior by some players
- Replies: 21
- Views: 6262
Re: Online Behavior by some players
Heh bloodgulch really is Halo's de_dust2 of Counter Strike fame.
- Fri Feb 12, 2016 6:27 pm
- Forum: Mod Releases
- Topic: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
- Replies: 9
- Views: 9767
Re: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
I agree with your suggestion for another dedi server for other maps besides Bigass. And Geomar is awesome but I was reluctant to import that over to MD because I thought people would be interested in it for a few days/weeks and then lose interest like they do with so many other maps from Custom Edit...
- Tue Feb 09, 2016 12:03 pm
- Forum: Mod Releases
- Topic: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
- Replies: 9
- Views: 9767
Re: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
Nice work, I thought the Lumoria campaign was well done overall. I just don't know if this thread will get the attention it deserves as not many MD players really come on this forum anymore. If only there was a way to give news like this to players on Halo MD... perhaps nil could add on an announcem...
- Sun Feb 07, 2016 12:47 pm
- Forum: Mod Request
- Topic: Mantis in halomd
- Replies: 2
- Views: 12005
Re: Mantis in halomd
Closest attempt I've seen to bringing the Mantis onto Halo PC/CE. Was never released and I doubt it ever will be unfortunately.
- Sun Feb 07, 2016 12:43 pm
- Forum: Mod Releases
- Topic: Halo 2 MD Maps
- Replies: 1
- Views: 4291
Halo 2 MD Maps
So after some thought I've decided to update/refine some of the existing Halo 2 maps that are already on Halo MD. I decided to do this as I've noticed that the weapon/fp arms/biped/vehicles models look really bad in some of them (Relic, Zanzibar) and there is no visible way to tell how much health y...
- Sat Jan 02, 2016 5:29 pm
- Forum: HaloMD
- Topic: Reply to General Attitude by Ponzu
- Replies: 5
- Views: 2890
Re: Reply to General Attitude by Ponzu
Looks like someone has been using my name again. Maybe they really like my mods? Imitation is sometimes the highest form of flattery.