those contrails look really cool =]
the other stuff isn't as polished but it makes me laugh =) I like it :p
this would fit pretty well with http://www.halodemomods.com/wiki/Mod_Da ... _and_Stuff
lol good times
Search found 1138 matches
- Sun Mar 11, 2012 11:21 am
- Forum: HaloMD
- Topic: For you bronies out there...
- Replies: 38
- Views: 4806
- Sun Feb 26, 2012 12:12 am
- Forum: Mod Releases
- Topic: [MOD] Bloodgulch Extreme 2.0 release
- Replies: 63
- Views: 32235
Re: [WIP] Bloodgulch Extreme (0.9 release!!!)
it's pretty cool =] I guess doing this thing requiers HEK so it's impossible without windows though? I did notice two things. The background music restarts when you pick up that special sniper rifle on the cliff. Also one of the doors at blue base makes it impossible to go up the ramp without crouch...
- Wed Feb 08, 2012 4:40 pm
- Forum: HaloMD
- Topic: Things worth a little consideration from the almighty modder
- Replies: 40
- Views: 5887
Re: Things worth a little consideration from the almighty mo
whoa that seems pretty cool
what are the bugs you mentioned existed?
- Sun Dec 18, 2011 4:18 pm
- Forum: HaloMD
- Topic: How to edit spawn points with Eschaton?
- Replies: 9
- Views: 1852
Re: How to edit spawn points with Eschaton?
go into the scnr tag editor and change all the player spawn z-values The fastest way to do this using Eschaton would be to load the level in the scenario viewer, then choose Player Spawns and copy-paste your determined value into all Z coordinate values. Also, if you want to make full use of each s...
- Sat Dec 17, 2011 1:42 pm
- Forum: HaloMD
- Topic: How to edit spawn points with Eschaton?
- Replies: 9
- Views: 1852
Re: How to edit spawn points with Eschaton?
go into the scnr tag editor and change all the player spawn z-values
- Fri Dec 16, 2011 9:08 pm
- Forum: General Discussion
- Topic: Now THAT is cool (random)
- Replies: 31
- Views: 7964
Re: Now THAT is cool (random)
but why would you do any of that stuff
- Mon Oct 03, 2011 6:38 pm
- Forum: General Discussion
- Topic: You should at least check this out
- Replies: 20
- Views: 2921
Re: You should at least check this out
no problems with crashing?
- Sun Sep 25, 2011 7:23 pm
- Forum: General Discussion
- Topic: Web Design Subforum
- Replies: 13
- Views: 3606
Re: Web Design Subforum
both of these things are relevant to my interests
- Thu Sep 22, 2011 6:35 pm
- Forum: General Discussion
- Topic: Happy 20th-
- Replies: 9
- Views: 2342
Re: Happy 20th-
Here's to the fonze
- Wed Sep 14, 2011 6:28 pm
- Forum: Mod Releases
- Topic: [Mod] Depot
- Replies: 35
- Views: 19074
Re: [Mod] Depot
ooo cool, reminds me of the circular arena maps in marathon. Are you going to be hosting the map this weekend? Can't wait to try it.
- Tue Aug 23, 2011 3:03 pm
- Forum: HaloMD
- Topic: Extending the Life of Halo Modding
- Replies: 236
- Views: 28621
Re: Extending the Life of Halo Modding
I have been looking into the possibility of altering the game to contact a server other than gamespy. The new server would have to be 11 characters long, including its .com/.net. And research would have to be done involving what is sent and received from the gamespy server. If the latter research c...
- Thu Jul 14, 2011 9:09 pm
- Forum: HaloMD
- Topic: you were the chosen one
- Replies: 15
- Views: 1465
you were the chosen one
who still plays halo demo? how often? do you host your own servers?
I'm trying to scope out how many people here would be able to play/test mods since right now for the most part none of the servers host good ones.
I'm trying to scope out how many people here would be able to play/test mods since right now for the most part none of the servers host good ones.
- Wed Jun 22, 2011 7:02 pm
- Forum: HaloMD
- Topic: some pretty nice textures
- Replies: 3
- Views: 607
Re: some pretty nice textures
yeah that guy definitely has talentTaxiService wrote:how did i forget to post "nice find zap!" yesterday?
OH yeah, i begun browsing that site, looking at other tabs and so on. ó_ò …that orange room thing seemed interesting!
- Tue Jun 21, 2011 11:07 am
- Forum: HaloMD
- Topic: some pretty nice textures
- Replies: 3
- Views: 607
some pretty nice textures
I found some cool textures you might want to check out. There are also normal maps to go along with them (halo calls them bump maps). Good stuff near the bottom of the page. http://www.beancubeoflove.com/TEXTURES.html Anyone else have any nice texture resources aside from the normal stuff you get wh...
- Fri Jun 03, 2011 11:06 pm
- Forum: HaloMD
- Topic: Contest of the Month! [June : Vote Now!]
- Replies: 126
- Views: 14413
Re: Contest of the Month! [May : Vote Now!]
One thing I should mention is that the mod was designed for playing in larger servers so you don't really get the optimum experience in a small game.
Thanks bunneh
Thanks bunneh