Post costumes.
Captain Hammer:
Search found 2764 matches
- Thu Oct 31, 2013 7:50 pm
- Forum: General Discussion
- Topic: Costumes! (Halloween)
- Replies: 2
- Views: 5141
- Wed Oct 23, 2013 10:02 pm
- Forum: Halo
- Topic: [Fixed] 10.9 compatibility issues
- Replies: 11
- Views: 10644
Re: 10.9 compatibility issues
Seems to mainly be focused on Integrated chips like Intels.
- Mon Sep 23, 2013 12:19 pm
- Forum: HaloMD
- Topic: Seeking texture artist for Phoenix
- Replies: 5
- Views: 2815
Re: Seeking texture artist for Phoenix 3
The only top notch texture artists on this site are Taxi and Veen. Although Veen you may not be able to reach without Facebook,
- Tue Aug 13, 2013 2:59 am
- Forum: General Discussion
- Topic: Gargoyles.
- Replies: 4
- Views: 3127
Gargoyles.
...
- Mon Aug 12, 2013 10:53 pm
- Forum: General Discussion
- Topic: I was living in constant disparagement (self-deprecation)
- Replies: 22
- Views: 13129
Re: I was living in disparity
I don't get it. This is general discussion, anything should be allowed here. If you don't like what Sparky is saying, don't read it maybe? check the thread to see what it's about, if it doesn't interest you don't read the damn thing, and for god's sake don't comment on it. Problem solved. This is w...
- Sat Aug 10, 2013 4:24 pm
- Forum: HaloMD
- Topic: HaloDemoMods officially down and out?
- Replies: 16
- Views: 6227
Re: HaloDemoMods officially down and out?
Here's all the maps we saved: http://www.halomd.net/demo/
- Wed Aug 07, 2013 10:50 pm
- Forum: Modding Programs
- Topic: [App] Pearl 2 (Manual Update)
- Replies: 33
- Views: 51773
Re: [App] Pearl 2 (Manual Update)
The animation appear to be corrupted by the conversion. I'll see what I can do.
- Sun Aug 04, 2013 4:29 pm
- Forum: Modding Programs
- Topic: [App] Pearl 2 (Manual Update)
- Replies: 33
- Views: 51773
Re: [App] Pearl 2 (Manual Update)
CE maps require Halo Full maps folder. Do you have that?troyl9 wrote:I am having a problem with a map called "Chronopolis_C3_Public_Beta0.2"
Idk if i am not doing this one right or if this one isn't supported. I can't get any CE maps to convert. am I doing something wrong?
- Fri Aug 02, 2013 3:26 pm
- Forum: HaloMD
- Topic: Working on a protection...
- Replies: 45
- Views: 11222
Re: Working on a protection...
I highly doubt he iterates through duplicate tags.
- Thu Jul 25, 2013 12:03 pm
- Forum: HaloMD
- Topic: Weapon Crashing
- Replies: 3
- Views: 1659
Re: Weapon Crashing
What type of computer are you using/OS? Upload the map and I will take a look.
- Tue Jul 23, 2013 11:42 pm
- Forum: HaloMD
- Topic: Working on a protection...
- Replies: 45
- Views: 11222
Re: Working on a protection...
>>also OHP follows all memory offsets to achieve correct locations, just as Halo does. Adding pointer aliases for protection became obsolete when we stopped dealing in terms of magic and saw that the cache files were literally C-struct memory dumps. I'm surprised that took much research. It always ...
- Sun Jul 21, 2013 6:23 pm
- Forum: HaloMD
- Topic: Working on a protection...
- Replies: 45
- Views: 11222
Re: Working on a protection...
That's not retrieving, that's replacing. :p002 wrote:Since it's merely bloodgulch with nothing added (not even rebuilt), one could actually retrieve the data stored by replacing the tag array with the old one.
- Sun Jul 21, 2013 12:48 pm
- Forum: HaloMD
- Topic: Working on a protection...
- Replies: 45
- Views: 11222
Re: Working on a protection...
I don't think Modzy is saying it isn't feasible to unprotect these maps, only that Emergence won't be able to do it without an update. This is exactly what I said. Emergence can't unprotect these maps because 002 implemented some research I did on the process a few years back. You can't just salvag...
- Sun Jul 21, 2013 10:56 am
- Forum: HaloMD
- Topic: Working on a protection...
- Replies: 45
- Views: 11222
Re: Working on a protection...
>>has a feeling Sparky hasn't even looked at this protection >>also OHP follows all memory offsets to achieve correct locations, just as Halo does. Adding pointer aliases for protection became obsolete when we stopped dealing in terms of magic and saw that the cache files were literally C-struct mem...
- Fri Jul 19, 2013 11:51 pm
- Forum: HaloMD
- Topic: Working on a protection...
- Replies: 45
- Views: 11222
Re: Working on a protection...
Emergence can't unprotect these maps because 002 implemented some research I did on the process a few years back. You can't just salvage the data anymore, not without an added step.