Search found 13 matches

by DrakeWasHere
Thu Oct 20, 2016 7:58 am
Forum: HaloMD
Topic: How to Host A Dedicated Server Sierra
Replies: 11
Views: 23194

Re: How to Host A Dedicated Server Mac El Capitan

Hi, Thanks for your tutorial; absolutely priceless. I'm trying to run a server on a Mac, and everything works up until I run the server; I can't figure out how to get the IP address of my server so that I can Direct IP connect. is there a console command I need? Or am I missing a step? As I said be...
by DrakeWasHere
Fri Oct 14, 2016 8:26 am
Forum: HaloMD
Topic: Help on setting up dedicated servers for Halo MD
Replies: 2
Views: 5068

Re: Help on setting up dedicated servers for Halo MD

Make sure you have dns halo.macgamingmods.com in your SAPP init.txt file This is different from the haloded init file. You can find your SAPP init under $PATH/sapp/init.txt $PATH being where you have your sapp path set If that doesn't work, you may need to change NAT settings on your router or set u...
by DrakeWasHere
Thu Sep 29, 2016 11:30 am
Forum: HaloMD
Topic: [Feature Request] Gravity Syncing
Replies: 11
Views: 4103

Re: [Feature Request] Gravity Syncing

Anyway, I posted on the SAPP forum and PM'ed a couple people, and so far the only lead has been that it is a feature of SAPP's anti-cheat client plugin and not HAC/HAC2 Talked to the dev on SAPP and apparently it is handled through the chat protocol, but uses specific hooks which he has yet to final...
by DrakeWasHere
Wed Sep 28, 2016 3:39 pm
Forum: HaloMD
Topic: Getting on to HaloMD servers from PC
Replies: 4
Views: 2185

Re: Getting on to HaloMD servers from PC

What is the error you are getting?
by DrakeWasHere
Wed Sep 28, 2016 6:05 am
Forum: HaloMD
Topic: Getting on to HaloMD servers from PC
Replies: 4
Views: 2185

Re: Getting on to HaloMD servers from PC

Just use the direct IP option

Halo > Multiplayer > Join Game > Direct IP

You can find all games listed in the Halo MD lobby at http://halomd.macgamingmods.com/lobby/
by DrakeWasHere
Tue Sep 27, 2016 1:35 pm
Forum: HaloMD
Topic: [Feature Request] Gravity Syncing
Replies: 11
Views: 4103

Re: [Feature Request] Gravity Syncing

Just a quick update, but running memory scans and sniffing network traffic between the server and client hasn't turned up any meaningful results so far. If anyone knows how SAPP announces changes to the gravity variable to clients, that information would make this plugin one step closer to complete...
by DrakeWasHere
Tue Sep 27, 2016 1:33 pm
Forum: HaloMD
Topic: Halo Combat Evolved Campaign for HaloMD
Replies: 9
Views: 22037

Re: Halo Combat Evolved Campaign for HaloMD

anyway you still have this link to full campaign? You can pretty easily extract the map files from any retail copy of the Halo installer without using any CD key or Windows. Otherwise PM me and I can send you resources for doing so as well as my own results so you can check them with your own purch...
by DrakeWasHere
Mon Sep 26, 2016 8:33 am
Forum: HaloMD
Topic: [Feature Request] Gravity Syncing
Replies: 11
Views: 4103

Re: [Feature Request] Gravity Syncing

Just a quick update, but running memory scans and sniffing network traffic between the server and client hasn't turned up any meaningful results so far.

If anyone knows how SAPP announces changes to the gravity variable to clients, that information would make this plugin one step closer to complete
by DrakeWasHere
Fri Sep 23, 2016 9:46 am
Forum: HaloMD
Topic: [Feature Request] Gravity Syncing
Replies: 11
Views: 4103

Re: [Feature Request] Gravity Syncing

Have you built HaloMD from source using Xcode before? There is a couple of built-in plug-in targets as examples. See MDPlugin.h for some documentation. I don't have a template plug-in project right now with me, but you can look at the build settings for the plug-in targets. If you Reveal Mods in Fi...
by DrakeWasHere
Wed Sep 21, 2016 2:00 pm
Forum: HaloMD
Topic: Controller Crashes HaloMD
Replies: 3
Views: 5787

Re: Controller Crashes HaloMD

Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x000000006c6f73a8 Make sure your drivers for the controller are properly installed. Also, just a recommendation, but please please copy and paste this wall of text and put it in a pastebin or something instead of lea...
by DrakeWasHere
Wed Sep 21, 2016 1:54 pm
Forum: HaloMD
Topic: [Feature Request] Gravity Syncing
Replies: 11
Views: 4103

Re: [Feature Request] Gravity Syncing

I have Virtual box and also a copy of Parallels . What would be best for Win7? Also I*'m on an old Mac Pro, so I was thinking of just doing a separate h/d and running Windows full speed ahead because I want to set up a good Steam machine. If you want to use it as a steam machine as well, definitely...
by DrakeWasHere
Tue Sep 20, 2016 8:46 am
Forum: HaloMD
Topic: [Feature Request] Gravity Syncing
Replies: 11
Views: 4103

Re: [Feature Request] Gravity Syncing

How did you get a server on Mac? My first server was hosted in a VM on my mac, and given a bridged connection in the VirtualBox settings so that I could properly port forward. Trying to mess around with Wine was just too much work when I already had an ISO of windows XP for a VM. My current one is ...
by DrakeWasHere
Mon Sep 19, 2016 2:02 pm
Forum: HaloMD
Topic: [Feature Request] Gravity Syncing
Replies: 11
Views: 4103

[Feature Request] Gravity Syncing

Hello all! With the new version of SAPP available, gravity is a mutable value that can be changed on-the-fly by an admin. As of now, there is no way to support syncing this change with HaloMD clients, as the HAC2 changes that allow server-client gravity syncing are not available to use on Mac in its...