I have the same problemDexter wrote:Hi,
I can't run the mod. This message pops up: "seaside_3 could not be added because its internal map name is not matching its filename."
Dexter
Search found 37 matches
- Sat Feb 27, 2016 10:16 pm
- Forum: Mod Releases
- Topic: Seaside Version 4.0
- Replies: 5
- Views: 6037
Re: Seaside Version 3.0
- Fri Feb 26, 2016 2:43 pm
- Forum: HaloMD
- Topic: No more XP in Bigass v4 (Atom Dedi)??!!
- Replies: 9
- Views: 3042
Re: No more XP in Bigass v4 (Atom Dedi)??!!
Some nice stuff in the demo video. Does this mean you are getting rid of the OD ability with the binoculars? I’ve used it as a good tactic for taking out a landed Falcon, tank, parked rocket hog, and prone snipers. Also, have the cannon ‘gooses been removed, along with the tower cannons, and motorc...
- Sun Feb 21, 2016 9:13 pm
- Forum: HaloMD
- Topic: No more XP in Bigass v4 (Atom Dedi)??!!
- Replies: 9
- Views: 3042
Re: No more XP in Bigass v4 (Atom Dedi)??!!
Speaking of Bigass...
- Tue Feb 16, 2016 10:08 pm
- Forum: Mod Request
- Topic: Mantis in halomd
- Replies: 2
- Views: 12194
Re: Mantis in halomd
A Mantis/walker type vehicle isn't very practical in CE anyway.HandofGod wrote:
Closest attempt I've seen to bringing the Mantis onto Halo PC/CE. Was never released and I doubt it ever will be unfortunately.
- Tue Feb 16, 2016 2:23 pm
- Forum: Mod Releases
- Topic: Halo 1.5 Maps
- Replies: 1
- Views: 5594
Re: Halo 1.5 Maps
Woah, Zerohour is actually turning out to played quite a bit, there seems to always be 2-4 people playing on it whenever I check. Anyway, here's some more map footage for your enjoyment. https://www.youtube.com/watch?v=Dxs4iFGCJvI EDIT: Whelp, server is down. Oh well, here's some more vids. https://...
- Fri Feb 12, 2016 6:11 pm
- Forum: Mod Releases
- Topic: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
- Replies: 9
- Views: 9971
Re: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
Nice work, I thought the Lumoria campaign was well done overall. I just don't know if this thread will get the attention it deserves as not many MD players really come on this forum anymore. If only there was a way to give news like this to players on Halo MD... perhaps nil could add on an announce...
- Fri Feb 12, 2016 4:21 am
- Forum: HaloMD
- Topic: Eternal Sniper
- Replies: 3
- Views: 2279
Re: Eternal Sniper
Anyone know what happened to the Eternal Sniper game mode for Blood Gulch map? I used to join and play all the time, was my absolute favorite! Did server get shut down/no longer being hosted? Did I get banned? I'm afraid I might have been banned because I started asking a super good player why he/s...
- Sun Feb 07, 2016 1:12 pm
- Forum: Mod Releases
- Topic: Halo 2 MD Maps
- Replies: 1
- Views: 4468
Re: Halo 2 MD Maps
Thanks for this, those old tags and animations really bugged me.
- Sat Feb 06, 2016 4:34 pm
- Forum: Mod Releases
- Topic: Halo 1.5 Maps
- Replies: 1
- Views: 5594
Halo 1.5 Maps
I probably should have done this ages ago but whatever. Halo 1.5 was a fan made map pack for modded versions of the Original Xbox back in 2011 (I think). What sets these maps apart from others is the large emphasis on power weapon spawns, map layout and player spawns to make competitive maps that ar...
- Tue Feb 02, 2016 12:57 am
- Forum: Mod Releases
- Topic: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
- Replies: 9
- Views: 9971
Re: Project Lumoria - Mac Edition (Release but mostly WIP)
http://haloce3.com/matthewdratt/images/slideshow/sliderimage2.jpg LUMORIA A (EPISODE 1) FINAL RELEASE Thanks to ThePolice, the final version of Lumoria A is now ready for release for the MD community Download Link: http://www.mediafire.com/download/io2yyr1r5ynblr7/lumoria_a_1.map.zip Changes from p...
- Thu Jan 28, 2016 11:42 pm
- Forum: Mod Releases
- Topic: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
- Replies: 9
- Views: 9971
Re: Project Lumoria - Mac Edition (Release but mostly WIP)
Please Read this: If anyone here has access to the Halo Editing Kit and it's programs, please PM me if you are able to modify the map files of Lumoria A (The 2012 version), B and C and see if you can remove the Hunters from all of the maps. They seem to be the source of the problem with the Lumoria ...
- Sat Jan 23, 2016 12:01 am
- Forum: Mod Releases
- Topic: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
- Replies: 9
- Views: 9971
Re: Project Lumoria - Mac Edition (Release but mostly WIP)
Converted these a while back when nil bugged me. There was issues with the Hunters and some scripts. The scripts, I believe, could not be correctly executed by MD. Or Pearl may have done something to them that broke them. The models also have custom collision mesh, and Pearl doesn't seem to play we...
- Fri Jan 22, 2016 11:07 pm
- Forum: Mod Releases
- Topic: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
- Replies: 9
- Views: 9971
Re: Project Lumoria - Mac Edition (Release but mostly WIP)
Neat. I was always intrigued by the Lumoria maps. I had bugged Modzy and 002 way long ago to see if they could get the maps working but I don't remember if anything came out of that. Maybe they'll have something to say. Good job on pinpointing it was an issue with the hunters. Also did not know abo...
- Fri Jan 22, 2016 12:44 am
- Forum: Mod Releases
- Topic: Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
- Replies: 9
- Views: 9971
Project Lumoria, a Custom Campaign - Mac Edition (FULL RELEASE)
http://media.moddb.com/images/articles/1/112/111230/auto/logonewz.png "Embark on a journey that brings you to the Forerunner world of Lumoria. When a scientific research crew sends out a beacon of distress, the UNSC frigate "The Endless Horizon", a frigate class ship, is sent in to e...
Re: HaloMD
I have a problem, whenever I try to start MD it fades to black as it should but then it stops loading and simply exits back to the desktop. I've tried deleting and reinstalling the game but that doesn't work. Is there something wrong I'm doing? Don't mind this anymore I deleted all files relating t...