
Its here.
swordedit: Genesis
http://clanhalo.net/swordedit.zip
swordedit: Genesis is the first generation of the swordedit Halo: CE scenario editor. swordedit renders maps in 3D, allowing a user to navigate the world and edit any on-map object in many varied ways.
Features included in this release of swordedit include, but are not limited to, the following:
- 3D Map Rendering
3D Map Navigation
4 Rendering Styles
Multiple BSP Support
Bitmap Alpha Rendering
Texture Viewing
Object Selection
Object Translation
Object Duplication
Object Deletion
Object rotation
Teleporter Creation
Scenario scenery reference creation
Bitmap location setting
- Movement keys may become stuck. In the case they become stuck and you cannot stop the camera from moving, press the Command button and K at the same time, or go to File -> Kill all Keys. You may then recenter the camera and resume editing.
Map loading will take a while on older computers. This is a known issue and one that I will be working on over successive versions of swordedit.
No model viewer. Sorry, but I just didn't feel too much of a need to include one in swordedit yet.
You probably won't want to try editing single player maps with swordedit.
swordedit will crash if you set the bitmaps file while the map is opened. I'll solve this in a later release, but for now, you have been warned.
As of release, swordedit is:
9,056 lines of code with 4,497 semicolons in 38 files





