What do you think...

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Mgalekgolo
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What do you think...

Post by Mgalekgolo » Tue Feb 22, 2011 8:05 am

what do you think of a revamped scarab mod? before people say fdjaskf;jds CE imports suck, I don't like it much either, but whatever. I want to take the flat gulch BSP and use ce to place 2 scarabs at each base. The reason I'm using CE is because that's all I have right now.

what i need:
Flat gulch bsp in CE format.
(will look for myself) Good scarab tag.

comments?
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ßazùka
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Re: What do you think...

Post by ßazùka » Tue Feb 22, 2011 6:19 pm

Nope...Good idea by the way! But where do you expect to find a scarab tag anyway?At least a good one....
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Sparky
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Re: What do you think...

Post by Sparky » Tue Feb 22, 2011 6:58 pm

I'm confused. Do you have access to Eschaton? If you do, then you can do this easily. If you don't, flatgulch is just a flat polygon, basically. If you are able to use 3ds max to make levels, it would be a simple thing to create another flatgulch from scratch. The level size is 150,000. Otherwise, if you really want to use my bsp, send me a private message.
Either you are groping for answers, or you are asking God and listening to Jesus.

Mgalekgolo
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Re: What do you think...

Post by Mgalekgolo » Wed Feb 23, 2011 1:47 pm

Sparky wrote:I'm confused. Do you have access to Eschaton? If you do, then you can do this easily. If you don't, flatgulch is just a flat polygon, basically. If you are able to use 3ds max to make levels, it would be a simple thing to create another flatgulch from scratch. The level size is 150,000. Otherwise, if you really want to use my bsp, send me a private message.
My 3ds is expired, and I don't want to pirate it. I would like to use your scenario also, since my sapien is stupid. I tried using eschaton but it gives me a bunch of errors, I gave up.
edit: ugh, i'll try eschaton and sparkedit soon.
meh, I don't have demo hack for PC...
anyone?
I used eschaton's scenario editor... with varied success.

How do I make vehicles damageable???
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Sparky
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Re: What do you think...

Post by Sparky » Wed Feb 23, 2011 7:17 pm

send me a PM. adjust the coll metadata of the vehicles. also, play with phys tags, they're fun.
Either you are groping for answers, or you are asking God and listening to Jesus.

Mgalekgolo
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Re: What do you think...

Post by Mgalekgolo » Thu Feb 24, 2011 12:19 pm

Thanks. and yeah I like messing with physics. Its weird how when you put high traction it disappears.


Ok...
I have a pre-alpha here. The AI are for testing.
http://www.halodemo.net/wiki/File:Flatscarab.zip

Feedback.
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Sparky
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Re: What do you think...

Post by Sparky » Mon Feb 28, 2011 7:46 am

Human wrote:Its weird how when you put high traction it disappears.
The vehicle probably goes flying around the map.

Nothing much for pre-alpha, there. You'll have to fix the collision model of the scarab; it crashes the game when the cyborg collides with it.
Either you are groping for answers, or you are asking God and listening to Jesus.

Mgalekgolo
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Re: What do you think...

Post by Mgalekgolo » Mon Feb 28, 2011 12:38 pm

not always. Ugh... I need my mac back...
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Bozzy
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Re: What do you think...

Post by Bozzy » Tue Mar 01, 2011 7:52 am

There is an okay scarab tag in the 20 CE Vehicle mod at http://www.halodemomods.com.
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