How to Make a weapon fire Proj (without Cyborg and AI)

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Nuthead_
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How to Make a weapon fire Proj (without Cyborg and AI)

Post by Nuthead_ » Sat Feb 05, 2011 8:30 pm

I want to make a weapon fire in 3rd person aka: without spawning with it and picking it up.

(firing by its own)

Zanghfei
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Re: How to Make a weapon fire Proj (without Cyborg and AI)

Post by Zanghfei » Sat Feb 05, 2011 8:38 pm

NutHead. wrote:I want to make a weapon fire in 3rd person aka: without spawning with it and picking it up.

(firing by its own)
Without, Picking it up, Firing by its own.

If i understand.
Do you want the weapon shot himself?

Maybe is possible.
(Remember I'm not very experience in Halo mods this years)

kiddten
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Re: How to Make a weapon fire Proj (without Cyborg and AI)

Post by kiddten » Sat Feb 05, 2011 8:41 pm

there is a flag in the weap tag thats like "drop trigger" or something. tick that.
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Pielogist
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Re: How to Make a weapon fire Proj (without Cyborg and AI)

Post by Pielogist » Sun Feb 06, 2011 7:11 am

does it work in multiplayer too?
I don't remember it working... or maybe i was just using the broken starter plugins in the past... meeh

Sparky
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Re: How to Make a weapon fire Proj (without Cyborg and AI)

Post by Sparky » Sun Feb 06, 2011 9:52 am

Once again, there are several ways to do this. That flag is the simplest, but if it doesn't work, perhaps a reference swap could work... That's a hint. :idea:
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Mgalekgolo
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Re: How to Make a weapon fire Proj (without Cyborg and AI)

Post by Mgalekgolo » Sun Feb 06, 2011 4:50 pm

There is a scenery for this. Look for AR scenery, its really weird. its in halo full, maybe the SC.
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